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#1 15-06-2011 01:51:27

killrex2
Campeur
Lieu : Pennsylvania
Inscription : 05-02-2011
Messages : 77

Some new mercs for ya'll ;)

Seeing the lack of straight up mercenary decks, i decided to add this lovely mercenary duo. STORM AND KAI!!!! >:O Hopefully with an addition like this we'll see some more merc decks out there. big_smile

Storm
Storm-1.jpg http://i1082.photobucket.com/albums/j36 … torm-1.jpg
I didnt know the difference between marauders and warriors before this so how about instead of gain chain when you play an axe, its Attack+1 against mages or priests or somethin?

Kai (*Other mercenaries gain Defense+1*)
Kai.jpghttp://i1082.photobucket.com/albums/j36 … id/Kai.jpg

I thought it would be funny to combine them like they did Eglantyne and Moira...so i did. Of course i was too lazy to redraw the picture though smile
SKAI.jpghttp://i1082.photobucket.com/albums/j36 … d/SKAI.jpg

Dernière modification par killrex2 (28-07-2011 00:22:10)


wink


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#2 27-07-2011 01:38:04

killrex2
Campeur
Lieu : Pennsylvania
Inscription : 05-02-2011
Messages : 77

Re : Some new mercs for ya'll ;)

Some actions just for the mercs... big_smile

I work alone!
Your other characters are tapped.
Your character gains attack +2
Chain.~

Time to pay up (mercenaries don't work for free you know big_smile)
Your opponent discards 2 cards, if he doesn't your character gains
attack +3~

Know your enemy (maybe this should be unique?)
Choose an item on any of the opposing characters, equip this weapon to your character regardless of the guild, class, or race.~

Dernière modification par killrex2 (27-07-2011 01:41:46)


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#3 27-07-2011 18:42:43

Rathedan
Nehantiste
Lieu : St. George, NB, Canada
Inscription : 26-08-2010
Messages : 910

Re : Some new mercs for ya'll ;)

I didnt know the difference between marauders and warriors before this so how about instead of gain chain when you play an axe, its def+1 against mages or priests or somethin?

Marauders have higher attack, lower defense, and gain a "+ attack vs XXX"

Warriors Higher health/Defense, gain chain on item.

Storm might fit better as a dual class given stats, but most of those still gain the "+ att" instead of item chain.


If there were no luck in TCG, how boring would that be?
-Lonak


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