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Seeing the lack of straight up mercenary decks, i decided to add this lovely mercenary duo. STORM AND KAI!!!! >:O Hopefully with an addition like this we'll see some more merc decks out there.
Storm http://i1082.photobucket.com/albums/j36 … torm-1.jpg
I didnt know the difference between marauders and warriors before this so how about instead of gain chain when you play an axe, its Attack+1 against mages or priests or somethin?
Kai (*Other mercenaries gain Defense+1*)http://i1082.photobucket.com/albums/j36 … id/Kai.jpg
I thought it would be funny to combine them like they did Eglantyne and Moira...so i did. Of course i was too lazy to redraw the picture though http://i1082.photobucket.com/albums/j36 … d/SKAI.jpg
Dernière modification par killrex2 (28-07-2011 00:22:10)
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Some actions just for the mercs...
I work alone!
Your other characters are tapped.
Your character gains attack +2
Chain.~
Time to pay up (mercenaries don't work for free you know )
Your opponent discards 2 cards, if he doesn't your character gains
attack +3~
Know your enemy (maybe this should be unique?)
Choose an item on any of the opposing characters, equip this weapon to your character regardless of the guild, class, or race.~
Dernière modification par killrex2 (27-07-2011 01:41:46)
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I didnt know the difference between marauders and warriors before this so how about instead of gain chain when you play an axe, its def+1 against mages or priests or somethin?
Marauders have higher attack, lower defense, and gain a "+ attack vs XXX"
Warriors Higher health/Defense, gain chain on item.
Storm might fit better as a dual class given stats, but most of those still gain the "+ att" instead of item chain.
If there were no luck in TCG, how boring would that be?
-Lonak
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