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#1 25-07-2011 17:53:32

Glasher
Guémélite
Inscription : 11-11-2010
Messages : 455

The Deck Garage - Puzzle # 8

Objective:
Survive the turn with two or more characters alive

Goal:
There are multiple solutions, find them all.

Rules:
All Eredan Rules apply

Difficulty:
* * * * *

Your Characters:
Iolmarek 2hp / Orizine 2hp / Ahlem 3hp (Spear of Light)
YOU HAVE 2 EPIC FURY IN PLAY!

Your Hand:
It Is Time! / Misanthropy / Solaris / Festivities / Mercy

It is Turn 5
Pilkim is the only remaining character
It is your initiative
You do not need to win this turn
Pilkim will play Last Word into Lightning Bolts 3


Concentrate not on destroying your foe, but on obtaining your own victory. - Gouken


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#2 25-07-2011 19:38:18

Nitevox
Ptit nouveau
Inscription : 17-07-2011
Messages : 10

Re : The Deck Garage - Puzzle # 8

After Last Word + LB3 from a lvl 4 Pilkim, your characters will end up at: Ahlem, -3HP. Iolmarek (non-eclipse), -4HP. Orzine -3HP. All max level.

How to make 2 people survive?
Option 1: Play Ahlem, It Is Time and Mercy. Is It Time needs to heal Ahlem, combined with Spear of Light makes him survive. Mercy can heal any, the one chosen survives.
Option 2: Play Ahlem, Mercy and Solaris. Mercy saves any, Solaris + Spear saves Ahlem.
Option 3: Play Orzine, Mercy and Solaris. Mecry saves any, Solaris max damage will save Orzine.


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#3 25-07-2011 20:21:48

Aigle1705
Gardien
Lieu : Germany - Tilleda (Kyffhäuser)
Inscription : 12-12-2010
Messages : 1 500

Re : The Deck Garage - Puzzle # 8

[card]pilkim[/card](4): [card]last word[/card] + [card]lighting bolts[/card](3)
= 11 magic dmg for them all
or
= 8 magic dmg if solaris tiggers befor word

with iolmarek (blue djinn)
iolmarek : 4 spirit, 6/8 atk, 0 def, 2 hp
orizine : 2 spirit, 5/9 atk, 2 def, 2 hp
ahlem : 4 spirit, 9/12 atk, 0 def, 3 hp (spear : 2 heal end of turn)

11 dmg:
iolmarek : 2(17) hp + 4 spirit - 11 dmg = - 5 hp
orzine : 2(13) hp + 2 spirit - 11 dmg = - 7 hp
ahlem : 3(17) hp + 4 spirit - 11 dmg = - 4 hp

it is time: 3 random heal with ahlem
misan: 5 heal cause of draconic spell
solaris: 3 def reduce for pilkim >> 3 dmg reduce, no chain
Festivities: 3 random heal from ahlem
mercy: iol/ahlem 7 heal or ori 5 heal


possiblity 1:
ahlem uses solaris.
3 dmg reduce for all, 2 heal from spear, 3-6 heal from solaris
>> ahlem survives with 4-7 life, iol -2 death, orz -4 death
= fail

[card]Ahlem[/card] (spear) uses [card]Mercy[/card] + [card]Misanthropy[/card]
Mercy can only save iolmarek, 7 heal = iolmarek 2 hp, alive
= orzine -7 hp, death
Misan heals 5, spear addtional 2 = ahlem 3 hp, alive
= success


silent leges inter arma
cicero


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#4 25-07-2011 20:28:10

Aigle1705
Gardien
Lieu : Germany - Tilleda (Kyffhäuser)
Inscription : 12-12-2010
Messages : 1 500

Re : The Deck Garage - Puzzle # 8

Option 1: Play Ahlem, It Is Time and Mercy. Is It Time needs to heal Ahlem, combined with Spear of Light makes him survive. Mercy can heal any, the one chosen survives.

orzine will endup with -2 hp when healed by mercy. only iol may survive
ahlem doesnt need his own effect 2 heal for spear, 3-6 for solaris, he ends up with 1-4 hp.

Option 2: Play Ahlem, Mercy and Solaris. Mercy saves any, Solaris + Spear saves Ahlem.

same bout mercy

Option 3: Play Orzine, Mercy and Solaris. Mecry saves any, Solaris max damage will save Orzine.

solaris with orzi heals 3 points when max dmg, she dies with -4 or less


silent leges inter arma
cicero


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#5 25-07-2011 21:45:49

Titto23
Gardien
Lieu : Tra i Palmipedoni
Inscription : 11-04-2011
Messages : 1 792

Re : The Deck Garage - Puzzle # 8

Pilkmin lv4: last word + lb3 = 11 dmg

Iolmarek die = roll 5
Orzine = 6
Alehm = 5

So need to heal 7,6,7hp for survive.
_________________________________________
Mercy heal:
Iolmarek = 7
Orzine =  5
Alehm = 7

Misanthropy (anybody) = 5

I't Time (random) = 3

Festivities (random) = 3

Solaris:
Orzine = 1~3
Iolmarek = 1~2
Ahlem = 5~6*
* +2 for spear
_________________________________________
Chain:
It's Time => no restriction
Misanthropy => only solaris
Mercy => Festivities, solaris, It's Time
_________________________________________

All right?


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#6 25-07-2011 22:44:08

Nitevox
Ptit nouveau
Inscription : 17-07-2011
Messages : 10

Re : The Deck Garage - Puzzle # 8

I failed to see that the defence goes up before Last Word adds spirit, so yeay, screwed up there, making LB3 doing less damage, lol.


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#7 26-07-2011 11:32:44

Luthielle
Habitant de Guem
Inscription : 07-06-2011
Messages : 143

Re : The Deck Garage - Puzzle # 8

Pilkim is cheating, he can't play Last Word into Lightning Bolts 3, unless he use The Hungry Void or The Council's Banner !


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#8 26-07-2011 13:02:50

jackal19
Gardien
Lieu : SDM
Inscription : 10-12-2010
Messages : 1 191

Re : The Deck Garage - Puzzle # 8

Luthielle a écrit :

Pilkim is cheating, he can't play Last Word into Lightning Bolts 3, unless he use The Hungry Void or The Council's Banner !

It is already implied in the question


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