Vous n'êtes pas identifié(e).
Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.
Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.
Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.
Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.
as a thread discussed in this section before,
it seems many players, including me, are frustrated by an awful starting hand.
or sometime, i know exactly what card the opponent will play, and i have the counter built in my deck. but sadly, that counter is in the deck, not in my hand.
such situation is annoying.
so, why not open a new tournament to see how this kind of rule works?
thus, i suggest that player can choose one card in his deck
(of course would have some restrictions, like can't pick unique, or rarity can't be or above rare, or many other ways of restriction)
while registering into tournaments implemented the new rule,
that chosen card is held in a special slot and is playable from the start.
and after you played that card at some turn, that card is removed from the slot and played as a normal card.
because this chosen card is held aside from your hand, you can hold it, until you feel it is the right moment to play, while not limiting your hand.
that means it is equally fair to select a counter or an early preparing cards like equipment in that slot.
i think just add one slot would be enough to reduce the frustration mentioned above.
...and, open a new tournament does not hurt, right?
Hors ligne
Or you could mulligan, what you're talking about I'm sure is broken in some way.
"Some say there's no subtly to destruction. You know what? They're dead." ~ Jaya Ballard, Task Mage
"One footstep among many is silent. One footstep alone is deafening."
Hors ligne
Even on yu gi oh, you can do that and you have 40 ~ 60 cards in your deck
Hors ligne
In Magic if you don't like your hand you shuffle it in, then draw one less card than you normally would.
"Some say there's no subtly to destruction. You know what? They're dead." ~ Jaya Ballard, Task Mage
"One footstep among many is silent. One footstep alone is deafening."
Hors ligne
I'd go for the mulligan condition. It's a bit standard in all TCG games. Depending on the TCG, the mulligan condition varies.
Yu-Gi-Oh, Warcraft, VS System, Bleach allows you to discard your entire hand and draw the same number of cards. But you only get to do this once. Magic the Gathering allows several mulligan tries but with penalties such as drawing 1 less after each mulligan.
I think the mulligan condition is allowed for them because the deck is composed of a minimum of 50 cards. So, the probability of drawing a good hand is a bit harder. I wonder if the Eredan game developers would allow a mulligan condition considering there are only 20 cards in our decks? For 20 cards, drawing the right cards is quite expected. But we all know that even with that being said, we have all experienced a bad opening hand.
In a Booster Draft tournament, maximum is 30 cards, I think. But they allow mulligans. That's not too far off from the max 20 cards we're using.
Hors ligne
The staff has already refused this suggestion (done in the French part).
Only 20 cards in deck and can be in the deck by 3.
The staff allows some kind of mulligan with the card [card]Deliverance[/card]
Collectionneur de cartes
Hors ligne
Just for the record ... YuGiOh! DOESN'T have a mulligan rule.
As Lyquid said having 20 cards deck increases the chance of a good combo drastically.
- Returning them is usless since you can play max of a 2 cards, so having 4 wont cripple your hand as much as in MtG for example.
- Discarding them will be ... erm ... I don't recomend it (darn them mages)
- Eredan mulligan rule should be along the line of - remove 2 cards to draw 1. (or 3 for 2, but not above 3).
Dernière modification par Poptolev (03-07-2011 13:33:02)
"Of course they don't want that (adding more crystals to the game) to happen, because then the outrageous card prices would drop"
So MUCH stupidity in one sentence xD
Hors ligne
The staff has already refused this suggestion (done in the French part).
Only 20 cards in deck and can be in the deck by 3.
The staff allows some kind of mulligan with the card [card]Deliverance[/card]
For the record its not really a mulligan if your taking damage, and wasting your turn. Deliverance is better for a combo with a few cards already in play like Until someone gets hurt. Or properly timing a panic treach when u need it
Deliverance should of had a chain so u could still play out your turn half normally.
Dernière modification par Glasher (03-07-2011 17:16:48)
Concentrate not on destroying your foe, but on obtaining your own victory. - Gouken
Hors ligne
Agreed, some kind of mulligan, not a real mulligan.
Collectionneur de cartes
Hors ligne
Magic the Gathering allows several mulligan tries but with penalties such as drawing 1 less after each mulligan.
I think the mulligan condition is allowed for them because the deck is composed of a minimum of 50 cards. So, the probability of drawing a good hand is a bit harder.
The minimum number of cards for a deck in Magic is 60 in Constricted events, and 40 for Limited, not 50.
"Some say there's no subtly to destruction. You know what? They're dead." ~ Jaya Ballard, Task Mage
"One footstep among many is silent. One footstep alone is deafening."
Hors ligne