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I wonder why English forum (that suppose to be the most visited) has no movement and less posts. Even Spanish forum has lot of posts and movement.
Why people don't write something here?
The Nehant Champion
L.N.O
"With facts, the authority of a thousand is not worth the humble reasoning of a single individual" Galileo Galilei
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I would say it has to deal with active and regular players losing interest in the game. A lot of players just pop in now instead of playing daily. Reason to this is probably the lack of content development and only new releases of a handful of cards and a weekly event every week. There is nothing to do in this game but grind.
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It's pretty bad issue... I hope staff look for alternative to hook people
I have some ideas, but I don't know how to share it. ^^
Good day
The Nehant Champion
L.N.O
"With facts, the authority of a thousand is not worth the humble reasoning of a single individual" Galileo Galilei
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the devs realy have to speed things up. i'm also starting to lose interest in this game even though i love it
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I would say it has to deal with active and regular players losing interest in the game. A lot of players just pop in now instead of playing daily. Reason to this is probably the lack of content development and only new releases of a handful of cards and a weekly event every week. There is nothing to do in this game but grind.
+1
I check around but nothing but the same dribble drabble posts and nothing changes. Devs dont focus on the real problems and the players dont do anything. Its normal to lose hope in a company, but when you lose hope from the players and community a sense of doom starts to lurk around.
Concentrate not on destroying your foe, but on obtaining your own victory. - Gouken
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The problem as you say, it's the fact that release of castes, guilds or even races it's quiet slow. How many time Zil-marauder players is holding for new cards? How many time pass while new mechanist cards was posted? Dais improvements?
They only release about 6 regular cards when only 1 o 2 work in fact. A lot of times they release cards not playables... Players need changes and they need to make it quick.
The Nehant Champion
L.N.O
"With facts, the authority of a thousand is not worth the humble reasoning of a single individual" Galileo Galilei
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Its not an issue about new cards being released. There are plenty of that, more than enough, imo. The problem is we need new content. Something new to keep players to stick around. An example for new content would be a PvE (Player versus Environment) situation, in which the player plays against computerised decks ad has to accomplish some goal, i.e. defeating some overlord trying to conquer the world.
The new tutorial actually is very much like this and its pretty fun to play against different decks and see them evolve while the mini storyline progresses. Feerik shoud really add some stuff like this, just in heavy duty form. If you ask me it could even cost a certain amount of Feez and whilst playing it unlock specific cards, related to that PvE setting ony.
Other suggestions for content are other battle types. Different deck structures, such as 5 characters and 40 cards. Or 2 players vw 2 players.
There are so many things Feerik could do to actually IMPROVE the game. Instead we just get weekly updates on new cards added to the obesely large 'first'(and only) edition of the game and a moderately fun and tim consuming event every week.
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agrred with all posts of bleachman
seems they wanna broke...
actually there's no motivation to play this game...
more you play more cristals you lose... and you need to pay after 3 weeks o.O
weekly banned cards are not changed as well
i don't think this is a long code to write...
i saw many friends that spent houndred of euros giving up suddenly
Dernière modification par mattt (12-05-2011 19:28:29)
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I think that you'r right, I had some similar idea to bleachman. Dungeon when each player choose a single character and 8 cards deck, players needs to make gropus to deal with a dungeon as a simgle character adventure when player need to conquer something or take a teasure, dealing with other players or computerized monsters.
^^ it would be fun , really fun.
Otherwise they need to make tournaments scale when low level decks, new players or fair level players. The level of hostility with new players it's too high. Maybe if "Easy" tournaments, "Medium" level or something... some players with level 10 and no premiun pay enter to a tournament to be ... kicked to death.
^^'
The Nehant Champion
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"With facts, the authority of a thousand is not worth the humble reasoning of a single individual" Galileo Galilei
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I find this string interesting, because I have noticed this as well. But what's more, I actually think that the recent 'lull' in the forums has coincided with the removal of the 'promotion'/booster discount weekly.
I think there are many out there holding off, not wanting to pay the higher price, waiting for the discounts to return. This has (as we've clearly seen) resulted in the market prices going up, which means that it is intimidating to 'grinders' looking to buy a card, because it is going to take so long.
In essence, a 'break' by the active members leads to increased frustration/hopelessness by the less active, which leads them to either playing less, or, more likely, giving up. In either case, the result is less involvement and less games.
Could be just my personal feelings/habits influencing this, but I think it makes sense.
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I think that you'r right, I had some similar idea to bleachman. Dungeon when each player choose a single character and 8 cards deck, players needs to make gropus to deal with a dungeon as a simgle character adventure when player need to conquer something or take a teasure, dealing with other players or computerized monsters.
^^ it would be fun , really fun.Otherwise they need to make tournaments scale when low level decks, new players or fair level players. The level of hostility with new players it's too high. Maybe if "Easy" tournaments, "Medium" level or something... some players with level 10 and no premiun pay enter to a tournament to be ... kicked to death.
^^'
i think that is a really cool ideia, but letme develop
a player would join a team of 3 people, at the start of the dungeon each person would select a character a 10 cards from the deck theire currently using, then they would proceed to choose the dungeon, after fighint a certain amount of enemies there would be a boss at the end.
lets imagine: a dingeon called Bubble Bay, the team would fight against a wave of 7 enemies and in the end they would fight foam giant that uses cards like [card]Idol of Life[/card] and [card]Tribal Mask[/card]
tellme what you think
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It's time to play with GT
==> Kotoba Level 61
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It's time to play with GT
I assume you are being sarcastic... I tried checking that game out as I enjoy the style and art of Eridan but the GT version seems like even more of a $$$ suck than Eridan.
I know any company is in business to make money but in general the two Eridan games and the "Feez" system is ridiculously expensive. This alone will eventually drive me away from this game, I simply cannot see paying 10 TIMES the cost of a PC game ($40 at a time over a couple months) for something that I will never be able to "keep". In context, the current Magic card game costs like $5 for a pack of 14 cards and "rare" cards sell for $2-10 in stores and online and that takes into account the cost of paper, ink, artist, print, packaging,shipping... We pay about $6US for 12 little clusters of pixels that will disappear once the company decides they are no longer supporting the game like they ALL do eventually.
They can't dismiss the cost as "we have to pay artists" because frankly there are THOUSANDS of anime nerds on Deviant Art that draw just as well as the card art just for the fun of it so you can't convince me that they are paying the artists of Eridan that much.
Eventually everyone will decide they can't throw any more REAL $ at this Flash Game and the more people that decide that, the less fun the game will be, the more people decide they are done, the less people play...etc etc....
Give us something to DO, show us some entertainment value for our $$ since this basically competes with other games, going to the movies, going out, etc etc.
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i love this game and have put a good amount of money into it, but it just drags out now. im on here more than the game itself, and i hardly even log on to do the quest for the card each week now
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i think that is a really cool ideia, but letme develop
a player would join a team of 3 people, at the start of the dungeon each person would select a character a 10 cards from the deck theire currently using, then they would proceed to choose the dungeon, after fighint a certain amount of enemies there would be a boss at the end.
lets imagine: a dingeon called Bubble Bay, the team would fight against a wave of 7 enemies and in the end they would fight foam giant that uses cards like [card]Idol of Life[/card] and [card]Tribal Mask[/card]tellme what you think
Hahaha sounds fun, enemy waves it's cool! Like defense I love it ^^
At the end you fight 3 Foam giants hahaha or better a boss card that don't see ever again in game, like demon that appear with the book of the nethans
The Nehant Champion
L.N.O
"With facts, the authority of a thousand is not worth the humble reasoning of a single individual" Galileo Galilei
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hutyro a écrit :i think that is a really cool ideia, but letme develop
a player would join a team of 3 people, at the start of the dungeon each person would select a character a 10 cards from the deck theire currently using, then they would proceed to choose the dungeon, after fighint a certain amount of enemies there would be a boss at the end.
lets imagine: a dingeon called Bubble Bay, the team would fight against a wave of 7 enemies and in the end they would fight foam giant that uses cards like [card]Idol of Life[/card] and [card]Tribal Mask[/card]tellme what you think
Hahaha sounds fun, enemy waves it's cool! Like defense I love it ^^
At the end you fight 3 Foam giants hahaha or better a boss card that don't see ever again in game, like demon that appear with the book of the nethans
Or maybe make it into a time trial like defeat the boss in before turn 11 or you lose lol
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In regards to forum inactivity (and yes, I did just join to post this and add to the support for Bleachmans 'army'), In my experience respect/rating (+1/Thumbs up) systems work very well in forums, as not only does it promote activity, it also promotes quality.
I imagine that would require some sort of forum upgrade or even completely new software but, it's still worth considering.
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Theres something to do in the Deck and Strategy area
Concentrate not on destroying your foe, but on obtaining your own victory. - Gouken
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