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#1 26-02-2011 22:55:13

scott0299
Voyageur
Inscription : 07-01-2011
Messages : 20

mishmash of a few ideas

dual caste for zil. pack/circus
turn order reset since there has been turn order manipulation cards added
and bizarre unexpected character combination ie. dark and shadow was the other way i was thinking but they don't match up level wise at 4 and 5 but they seem to fit together better thematically

the dog faced man - zil, beast, warrior - priest - marauder - pack - circus level 4, spirit 1, attack 6-10, defense 3, life 14,
attack +1 against warriors if bloodsword is in play and alive
order 1,2,3 - may play shadow spell cards
order 4,5,6 - gains chain if you play bestial
order 7,8,9 - gains +1 attack for each other character with the pack or circus caste in play on both sides
order >10 - the turn counter is set to 1
quote "when kriss and faceless met they found deeper meaning to the phrase 'music hath charms to soothe the savage beast'"


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#2 27-02-2011 11:30:03

Limestone
Solarian
Inscription : 06-12-2010
Messages : 617

Re : mishmash of a few ideas

wait wait, did you make a character with 10 turn bonuses? lol

even egy n moi only has 4, that is currently the card with most turn order, i'd tune it down to 1,5,9 if rules are meant to be followed.

let's take a look at his stats and ability shall we?

1 spirit is kinda too much if we look at the other stat, most member of the pack got no spirit or just stick with 1 spirit tops, dark is an exception though

6/10 attack is bit too much considering he's gonna be played with fenrath and blood sword, why you ask? at the start of the game he'd have 7/11 attack due to bloodword and 12/12 attack if he lost 5 health.

14 healths, got no problem here since the pack tend to have 13 to 14 health


Stop licking your wound, and start licking mine little puppies


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#3 27-02-2011 18:30:21

steven_allen
Solarian
Inscription : 28-08-2010
Messages : 665

Re : mishmash of a few ideas

Dont foget about all the characters that have "turns 5 and above."


Disruptor!


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#4 02-03-2011 19:52:33

scott0299
Voyageur
Inscription : 07-01-2011
Messages : 20

Re : mishmash of a few ideas

yeah i went a little nuts on the orders and technically if you look at it it's got an order bonus every turn because anything over turn 10 resets to one and new turn orders
and as far as the stats i based them on kriss and faceless but yeah i hadn't thought about the playability of the card when making the stats just took the higher of the two since it was supposed to be a fusion of the two at level 4


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#5 02-03-2011 20:49:57

Rathedan
Nehantiste
Lieu : St. George, NB, Canada
Inscription : 26-08-2010
Messages : 910

Re : mishmash of a few ideas

steven_allen a écrit :

Dont foget about all the characters that have "turns 5 and above."

Even/Odd too tongue

I'd follow one of those two order bonus turns though. Over/under or Even/odd. Mainly because fo text space on a card


If there were no luck in TCG, how boring would that be?
-Lonak


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#6 03-03-2011 17:02:27

scott0299
Voyageur
Inscription : 07-01-2011
Messages : 20

Re : mishmash of a few ideas

yeah i started making it on the cardbuilder and since i ddin't have a picture i figured i'd try to fill the card with text... i got about half full and got lazy when the quote came around.


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