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Ok i do elo rooms all the time each week:
Top decks: In oreder of highest ranking down
Merc Preist(Stone Eater Lady yilith and eternal)
Craft Courts discard( Jorus'or any crafts that you wont to benefit from its craft items',Ish, eternal'or other craft')
Saps (Keizen,Melis,Arrow chick)
Courts Discard (Ish,Eternal,lord gal or salem)
Noz mage (Pilk aero pro)
Crafts(Foam,Ramen,Jorus)
Noz courts (Erev,Ish,Pilk)
Zill (Abom,Tele,Shadow) <----- Notice way down hereNow there is diversity in this game although it might be small it's there:)
Saps
CraftsI play elo rooms as well and i've yet to even face those decks...and craft decks are hard to master...if someone can do well with tri-craftsman i give em kudos. but as i mentioned before...the decks that are winning become "trend" decks. basically, someone recognizes a decks dominative potential and decides to use it to...so you can build a deck to counter "popular" decks, with ***bip*** own weaknesses in mind and keeping certain strong cards in mind, such as ihas. the idea is the more you play, the stronger ***bip*** deck stragtegy becomes and in effect ***bip*** deck...if you can't win by any other means than to vote out the strongest eventually you'll fall victim to ***bip*** own devices. climb the ladder like everyone else. you win some you lose some...you can't win them all. i don't think there is a single player in eredan that has a 90% or higher win rate. i'd have to look more closely at players in the 75-80% realm too. i'm sure there are those out there but inless they've played thousands of games i'd think something was afoot. ...which btw when you face such unbeatable decks, check the players profile to see how many games he/she has played to give you an idea of the amount of time they invested to acquire their deck...you may not be as far behind the curve as you think. now if we can only do something about evo grinding....hahahaha ok ok not revisiting that issue.
Well Mikey Be do you go above 1650 elo each week? there youll find the top decks.
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What does this have to do wih anybody's elo score and having to prove a standpoint. Those things have absolutely nothing to do with cards being banned. If this discussion thread continues to derail I will lock it.
On topic: There is only one reason to actually ban a card. That reason is because the card is so immensely powerful that it literally defeats any and every opponent you play it against. So far, every card in the game, regardless of how shitty or epic they are, is beatable by an in game mechanic. Unfortunately not every guild/caste/class can utilise these methods against every card, but over time we will have more variety in the cards we get to use. Take an example of [card]Immobilization[/card].
Temporary bans would only result in people condemning a certain build type and block them out from the big gaming formats for a week, or more, however long people decide to 'ban' them. The only reasonable suggestion, in my opinion, would to restrict deck builds and force players to play a different deck with a different strategy. Feerik has been doing this and actually quite reasonably as well. Look at the Halloween, Magius and Christmas events for example.
balance and competitiveness is not in the vocabulary of the players?what?
card games are supposed to be a competitive game.
maybe now, you may not understand me, but when the time comes that you were so bored to play the game using one or 2 kinds of deck and not winning the ELO even if you have played hard enough. maybe that guy had a point.
Competativeness has absolutely nothing to do with banning cards. To compete you have to find a way around your opponents strategies to defeat him or her. Banning one or two cards every week will not help you with that, as they would just use some other 'OP' deck you would have troubles against as well.
Don't cry over spilled milk, mop it up and shove it in someone's face.
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dont need OP to beat me...treacherous does the job...
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