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So I know the trackers are supposed to be ninja like but there hasn't been a real tracker thats seemed to me like a full on ninja. So im making one
Im making it so that it would be versatile. The character would be able be teamed up with the akutsai and tsoutai group as well as the straight trackers
i took akutsai's attack and the tsoutai spirit but its got an ability which makes it so different
Name: Shinjo
Guild: Kotoba
Caste: Tracker
race: War Guem.
(fully leveled = 3)
Spirit: 2
Attack: 7/9
Defence: 1
Health: 13
Turn Bonus: 2,5: +1 spirit
Ability: Chain Cloaks
Art ideas: Maybe like a mix of karasu kage without the feathers and the christmas marauder that was given out on the calendar.
I feel like this would give katamaru more damage potential and give a bit more reason and usability to a card that I think is a really cool card. The Cloak would be that one that gives you +2 spirit hence a boost for katamaru.
Tell me what you think!!!!!!
Dernière modification par Jeb_Snyder (26-01-2011 09:52:49)
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I'm thinking that only warriors should chain items and marauders should gain attack bonuses.
Dragon Knights ftw
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but if you boost spirit on a kotoba war guem that means katamaru is more powerful and gives you more attack. And the chain would boost the spirit as well
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but if you boost spirit on a kotoba war guem that means katamaru is more powerful and gives you more attack. And the chain would boost the spirit as well
Uhh, he was talking about the rules that say.. only warriors have the ability to chain specific item and marauders +1 attack bonus against specific class
Aren't emblems enough to boost some spirit? it's 1 spirit and 1 defense for god's sake xD
Dernière modification par Limestone (26-01-2011 09:57:49)
Stop licking your wound, and start licking mine little puppies
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Jeb_Snyder a écrit :but if you boost spirit on a kotoba war guem that means katamaru is more powerful and gives you more attack. And the chain would boost the spirit as well
Uhh, he was talking about the rules that say.. only warriors have the ability to chain specific item and marauders +1 attack bonus against specific class
Aren't emblems enough to boost some spirit? it's 1 spirit and 1 defense for god's sake xD
it's nice don't get us wrong but a +2 point card thats spread out don't help as much as you might think that first round.
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trackers can chain specific items...to me it even makes more sense that a lighter marauder be able to chain items/clothing and possibly one-handed weapons whereas heavier warriors chain heavy weapons and armor. we need trackers and tracker items for other guilds too. a noz tracker for example but less ninja-like and more like a traditional assassin...like ezio.
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K gotcha
I didn't know there was a rule about chains
well it would be sick if he could do it though
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Yeah each class has a rule:
Warrior: chain when playing an item
Marauder: attack bonus against a certain class
Mages: can cast and chain spells (but lose attack if they play a spell that does damage)
Priest: can use theurgy
Dragon Knights ftw
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Additional class attributes seem to be, mainly: marauders have high attack, warriors favor defense, mages have high spirit and medium defense, priest have high spirit and medium attack....don't know where to stick craftsmen.....
...strictly from observation. i don't know that it's a rule.
Dernière modification par MikeyB (27-01-2011 08:38:52)
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