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#1 03-01-2011 22:48:56

Jeb_Snyder
Campeur
Inscription : 12-12-2010
Messages : 83

new pirate

Name: Matches
guild: Pirate
race: Fire guemelit
Class: warrior
stats at last level (3):
Spirit: 1
Attack: 7/8
defence: 3
Health: 13
+1 spirit turns 2 and 5

Reasoning:
This would give more effect to the pirates firesword spell and give more reason to the 2nd lvl of ammunition

Ideas for art:
lvl 1: Guy smiling with matches. several in mouth and one lit in hand lighting a canon
lvl 2: Guy freaking out sleeve or coat tail caught on fire. Maybe wearing something like a bandito criss cross belt on chest with matches instead of bullets.
lvl 3: Smiling menacingly and is completely engulfed in flames. (turns fire guem this lvl)

Dernière modification par Jeb_Snyder (05-01-2011 03:58:21)


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#2 04-01-2011 04:04:13

bleachman
Gardien
Inscription : 06-09-2010
Messages : 1 362

Re : new pirate

I'd give him 1 spirit at level 3. No more. He's already a hybrid and has the exra bonus effect (In this case one that cannot be reduced too). What about his turn orders?


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#3 04-01-2011 05:08:20

skinnyeddie
Habitant de Guem
Inscription : 05-12-2010
Messages : 111

Re : new pirate

How about this?

Level 1>
Spirit: 1
Attack: 5/8
Defense: 1
Health: 12
Turn Order: 1 and 5, attack +1

Level 2>
Spirit: 1
Attack: 6/8
Defense: 1
Health: 12
Turn Order: 1 and 5, attack +1, defense +1

Level 3>
Spirit: 1
Attack: 6/9
Defense: 1
Health: 13
Turn Order: 1 and 5, spirit+1, attack +1, defense +1


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#4 04-01-2011 06:57:05

Jeb_Snyder
Campeur
Inscription : 12-12-2010
Messages : 83

Re : new pirate

um to bleachman i agree thats a good idea about the 1 spirit
so for turn orders would you say maybe +1 spirit on turn 3 and 5?
or how about instead of the fire spell bonus he chains pirate items?



and to skinny dude I think you downgraded him too much. That is a really weak card

I also like the idea of this card because he would help fill in the hole as one of the characters teamed with the pirate mage. Then one could put more firespells into deck and as I said earlier about the other pirate magic cards

Dernière modification par Jeb_Snyder (04-01-2011 08:24:03)


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#5 04-01-2011 11:09:15

skinnyeddie
Habitant de Guem
Inscription : 05-12-2010
Messages : 111

Re : new pirate

Yeah, I think I did. I checked other marauder cards. Maybe raise his attack scores by one in each level. And possibly make the level 3 defense a 2?

And maybe make his turn order 1 and 4 for early game?


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#6 05-01-2011 02:51:42

Jeb_Snyder
Campeur
Inscription : 12-12-2010
Messages : 83

Re : new pirate

if its spirit you might not want it early
but i would say the way his stats are now are good
i more am debating about his ability
dont know which way to go

Dernière modification par Jeb_Snyder (05-01-2011 06:09:08)


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