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The only thing I miss in this game is to trade cards, I dont need with my friends. I know that there's marketplace, but soul of "tcg" is trade. I have few cards I dont use, but my friends would love them, I'm sure they have 1 or 2 cards that I will love to
So I suggest to add this option, to make this game best of all.
P.S. Your greatest adversary - "Warstorm" have trade with friends option (1card/day) and it works great.
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http://forum.eredan.com/viewtopic.php?id=5187
SUGGESTIONS Denied
- Private sells
Even you suggest only exchange and no sell, I think your suggestion will be answered under this type of suggestion.
Dernière modification par Zurga (10-12-2010 13:42:37)
Collectionneur de cartes
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I don't suggest private sell but trade cards with friends, You know I chose 1 card to send to him, he chose one to send to me. This option could be used 1/day or 1/2 days to don't ruin market as it is now. I think idea is worth of thinking.
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no because its really easy to cheat the system
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This game's design isn't very good, its not normal to be unable to gift cards you bought and own to a friend. They belong to you, you should be able to give them.
The cheating problem needs a different aproach, not limiting one's ability to do whatever you like with your property.
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I agree, trading is an essential part of any TCG. However, without physical cards and the liklihood for abusing its just not a good idea on the part of the devs. From our side of the window its great! From thiers not so much so.
Other games might limit it to X cards per X days but those are other games. I feel it makes the game better because I can't take hand outs. I either have to earn the money to get what I want or use real money and hope I get my card or something valuable. That being said crystals amounts should be raised, or base experience on level. But another topic, back from this tangent.
I think the closest thing to "trading" would be what I wish we could do, wager cards. Again, to much room for unfair play and the obvious issues with time outs, disconnects, and abusing it to "trade" or "give" away cards. But another reason to play competitively.
Concentrate not on destroying your foe, but on obtaining your own victory. - Gouken
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The cheating problem needs a different aproach, not limiting one's ability to do whatever you like with your property.
I'm pretty sure that in the legal stuff somewhere you will find that you don't own anything. The devs own all of the virtual cards you possess, they just grant us the pleasure of using them......for a price.
By not letting us trade peer to peer it completely cuts out the possibility of players selling these virtual cards on ebay. ***biiiiipppp*** bip has a big problem with that. Right now the only way to get the cards you want is to spend money. Either you get the card you want in a pack or you sell cards from said pack on the market to get what you desire. Either way the devs make their paycheck. I don't foresee them letting us trade with each other anytime soon. It'd be nice though.
Dernière modification par doubledipper (11-12-2010 10:15:22)
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Trade's most basic definition would be acquiring something in exchange for something else. In this game you can trade. You purchase cards from other players via crystals you earn. This makes this game a legit TCG.
I believe gifting would be a great idea to be able to treat special friends every now and then, but it would have to be limited. I also believe that being able to gift/share cards from your own collection is a bad idea. This is easily exploitable and people will use it to their advantage, if they can. Exactly because of this reason, we do not have the direct card to card trading options or gifting people from our own collections.
You're just going to have to settle down with the options we have, which are more than enough if you ask me.
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It is good to hear that devs consider "gift" option even if it will be limited. I understand why You dont let us trade free and I can agree with that. I only hope that there will be gift option in this game to. It would be like in warstorm, the higher lvl You have the better cards You can give ( and only 1 per day to only 1 friend). So there could be a random draw that depends from the lvl of person that gives card and the one that will recive card ( lvl 10 and lower common card, lvls 11-20 common and uncommon, 21+ common, uncommon and rare - legendary not allowed). But both have to be on specific lvl to have chance for uncommon or rare card as gift, if lvl 25 player want to send a gift to lvl 8 it will be common card only. Cards would be randomly selected so the one who send a gift couldnt see what he sends.
What do You think about this idea?
Dernière modification par paulson79 (16-12-2010 09:52:12)
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