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Updated go to post 13
Update Got first in elo rating with this deck
Dernière modification par Yugimonz (28-11-2010 19:14:36)
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I've played it, its pretty good. Gal is really the main player here. His attack gets incredible with a couple OV's and some daggers.
Disruptor!
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Courtiers are lame.
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what's the ball?
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http://forum.eredan.com/viewtopic.php?id=20535 My decks
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[card]The Ball[/card]
Disruptor!
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Looks pretty solid Court. You could try to toss in a Sunburn to have a slight advantage over other pure and stalling court decks?
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The Ball is the best card against Dagger Master.
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quite good. it's my main deck but now i didn't use cause i can get enough manipulation.
i didn't lightin'bolt but 2 static charges and 1 more wall (it's a slowing one and i realize that the third one isn't rellay necessary). you could think 4-5 spell for only one mage would be too much... well it's azardous but the payment is quite good
i suggest to use some steal (one should be enough... for me it was). kots and zil (and sometimes even noz (theft the armour and seal)) become just puppies to play
Dernière modification par G.I.Gy (15-11-2010 12:43:03)
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The Ball is the best card against Dagger Master.
yeah strash from the play testing with you the ball and cd wins against you just need the luck
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Looks pretty solid Court. You could try to toss in a Sunburn to have a slight advantage over other pure and stalling court decks?
I have play tested it before but its just not good for this build. Thanks for the advice
P.S. This is Richard_Taylor
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Imo the decks seems to be a pretty solid courtesan deck. maybe too much spells for only one mage char but if you have enough luck with the cards in the first three turns you are up.
Really courtesans gives you a good control of the game annoying the enemy and the point i dont like of them is that the games is tooooooo long till finsih.
The only change ill do would be taking out a ice barrier and taking in SCHEME.
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Imo the decks seems to be a pretty solid courtesan deck. maybe too much spells for only one mage char but if you have enough luck with the cards in the first three turns you are up.
Really courtesans gives you a good control of the game annoying the enemy and the point i dont like of them is that the games is tooooooo long till finsih.The only change ill do would be taking out a ice barrier and taking in SCHEME.
Ive tested schame and ice barrier is better then it any day... the plus 2 defence is too hard to pass up
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Characters:
Councilor ishaia
Lord Galmara (Zill route)
Oogoe Kage (zill route or noz route) sometimes i switch for Kimiko as wellSpells:
1x lightning bolts level 3 (late game win condition has other uses as well)
2x Ice barrier (for walling)Actions:
3x Manipulation (for walling)
3x Overwhelming Victory(for walling and boosting damage and recooping hp while walling)2x The council's decision(The best guild card i think in the game there has been dozens of times ive got plus two of this card.Also stops big plays or combo plays.)
1x Tadaa (helps out early game protect your fragile monsters till they wall)
1x The best defense (A monster in this kinda deck kills hard to kill monsters)
2x Treacherous (my answer to noz i believe its important to have two so i can force the dis quick the less options the noz have the better... also could dish a new start or combo pieces. good against the shadow too.)
1x Anathematize (anti void, a new start, items have souls, and even zill on certain occasions.)
1x the ball(good against all decks help recover precious health needed after the early game beats)Weapons:
2x [card]Life Devourer[/card] (pretty self explainitory)
1x [card]Tsume[/card] (works better then smash that iron also makes oogo more of a threat)Win ratios
(went off my history for this and if i played top players or not)
Kots 90% in my favor.
zill 70% in my favor
IHAS 70% in my fovor
noz 40% in my favor
DK 90% in my favor
Dessert attacker 50% in my favor
dessert preist 80% in my favor
Merc beats 80% in my favor
courts noz 40% in my favor
courts (like mine) 50%
courts kimi builds 90% in my favor
courts warrior buff builds 70% in my favor.
Thanks list:
Cartel for helping me with innovative ideals and match practices
Strashboy for giving me all the zill mathups i needed to learn the match
Seraph for the help with innovation as well
Board and nny for metta practise matchesPlease add a comment.
I added tsume and droped smash that iron.
Need to update the ratio list as well.
Dernière modification par Yugimonz (17-11-2010 14:16:15)
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bump
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