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Nard
[card]Drama[/card]. Rare. Action. Zil Warriors. An Action attached to your opponent is discarded. If one of your Zils is dead or has less that 4 Health points, choose another card attached to a character or one of the next opposing Actions, it is discarded.
[card]Magic doohickey[/card]. Rare. Jewel Item. Zil Warriors, The Pack. Duration 2 turns. Your characters have Defense +2. Each time you suffer more than 6 damage, your characters have Attack +2. Chain.
[card]Boldness[/card]. Uncommon. Action. Zil Warrior, The Pack. Permanent. At the end of the fight, if your opponent has suffered less than 7 damage this turn, Heals 3 health points. If you have suffered more than 7, Attack +3 and Defense -1.
[card]Shadow cape[/card]. Uncommon. Armor Item. Zil Warriors, Mage. Permanent. Defense +3 and Spirit +1 per Shadow Guemelite. At the start of the fight, your opponent can discard up to 4 cards, if he discards 4, this card is discarded and you suffer 4 direct damage.
[card]Nard[/card]. (3 evolutions in all). On its last evolution: Common. Character. Zil Warrior. The Pack. Warrior, Marauder. Human. Spirit 0. Attack 6/9. Defense 3. Health points 15.At the start of the fight, a "Magic doohickey" from your Deck or from your Discard pile is placed in your Hand. Turns 2, 4 and 6: Attack +1 until the end of the game. One of your allies from The Pack suffers 2 direct damage.
[card]Unleash the beast[/card]. Common. Action. At the end of the fight, this card is placed in the opposing Deck. Next time it is discarded from the Hand or the Deck, a non Zil character has Attack -1 and Spirit -1 until the end of the game. Zil: Attack +1 and Defense +1. Chain.
[card]Billboard[/card]. Common. Banner Item. Zil Warrior. Permanent. At the end of the fight, if you have less than 9 Health points, Attack +1 and your characters from The Pack have Attack +1. Chain.
Enjoy the game!
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oh look brutus is trying to score points on dark good job
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"Tea is best enjoyed with your fellow monsters"
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Shadow Cape = defense +9 o.O !!!!!! lmfao
Dernière modification par rutse (19-12-2012 15:16:35)
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no, def+3 and spirit+X where X is the amount of shadow guemelite...)
===============zil dagger FTW!!================
"-oh mon dieu! ils ont tués Kenny!"
"-espèce d'enfoirés!"
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no, def+3 and spirit+X where X is the amount of shadow guemelite...)
a +6 to spirit if you played dementia before using it.
Gonna add it to my shadow deck to see if I can force opponent's to discard with it
Dernière modification par blackwaltz (19-12-2012 15:24:06)
Never lost a fair game... or played one.
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[card]Shadow cape[/card] really is an excellently designed card. good job
but why is [card]Shadow cape[/card] an item armor when it's a piece of clothing?
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[card]Shadow cape[/card] really is an excellently designed card. good job
but why is [card]Shadow cape[/card] an item armor when it's a piece of clothing?
You can have only one armor when you can stack up to three clothes.
Collectionneur de cartes
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kilcosu a écrit :[card]Shadow cape[/card] really is an excellently designed card. good job
but why is [card]Shadow cape[/card] an item armor when it's a piece of clothing?You can have only one armor when you can stack up to three clothes.
that would be a really good reason why it's a piece of armor then
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Zurga a écrit :kilcosu a écrit :[card]Shadow cape[/card] really is an excellently designed card. good job
but why is [card]Shadow cape[/card] an item armor when it's a piece of clothing?You can have only one armor when you can stack up to three clothes.
that would be a really good reason why it's a piece of armor then
Or you can just put "One copy per character only".
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In this case you can add an armor and multiply your def.
Here you have to choose the cape or others stuff.
Collectionneur de cartes
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And [card]Aberration[/card] can use his chain armor ability on on it....
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And [card]Aberration[/card] can use his chain armor ability on on it....
It's for mage only.
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scorvos74 a écrit :And [card]Aberration[/card] can use his chain armor ability on on it....
It's for mage only.
OH reading eyes you have failed me again; thanks for the correct.
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ok, now that i've read it..
i can't find anything i can use....... well maybe except the cloak and the 2 rares, they seem useable..
didn't expect it to be this soon though but the drawings really did give it away..
need to reach some sort of sales target perhaps?
Dernière modification par Caitlyn (19-12-2012 17:18:21)
i <3 ZIL
new telendar = fail, gimme a new one!
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new character makes a decent marauder pack deck with the spooker wild and nard.
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seriously , the zil marauders have too much cards that can ignore and remove opponent's cards .
Dernière modification par iQuit (19-12-2012 22:31:02)
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seriously , the zil marauders have too much cards that can ignore and remove opponent's cards .
They're zil.. Theyre trixy.
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well as long as its not discard im happy heheh
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"Tea is best enjoyed with your fellow monsters"
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