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this is an idead I had when I saw the [card]white witch[/card].
I don't have the card (and I will probably not have it... ^^' )
but here is a list:
[card]alishk[/card](draconic) [card]erevent[/card] [card]white witch[/card].
blast
3* [card]magic study[/card]. (main damage dealer of the deck.)
2*[card]rain of fire[/card] (in case you have nothing to hit with...)
Snipe
2*[card]sliding[/card]
1*[card]drowning[/card].
2*[card]wild camping[/card]
buff/debuff
2*[card]Win using Magic[/card](best used on the wich's or erevent's turn order...)
1*[card]eredan's wisdom[/card]
1*[card]the other side of the coin.[/card]
defense
3* [card]double clay[/card]
2*[card]mental prison[/card]
toolbox:
[card]mastery[/card]
[card]mutiny[/card]
[card]reborn[/card]
[card]sentence[/card]
[card]luminosity[/card]
[card]the secret of the crow[/card].
the idea of the deck is too havee a powerfull blast deck capable of really good sniping.
even while the only mercenray character is the white witch. It is the main character. she has the best stamina, and also the best power.
The basic combo of the deck is [card]win using magic[/card]/[card]the other side of the coin[/card]+[card]magic study[/card]. (this combo on the witch's order just deals 11+13 magic damage, which one shots almost ever character with 4 spirit or less...)
ROD is here in case there is no magic study to play. It is still a decent blast even with the team low spirit.
as you can see, there are several sniping cards:
wild camping: this is both a sniping and debuff card. I feared high spirit decks would destroy the deck, so I added this card, which has bot a poison effect and a spirit debuff effect.
sliding: this card is huge with the white witch: 7 magic damages, and discard an attached card. it deals 6 with erevent. Just beware not to discard any wild camping with it...
drowning: huge card with erevent. Allows alishk to snipe good too.
Feel free to share any of your ideas.
If you see any spell that deals damage multiple time in the turn. I will be glad to know about it.
Dernière modification par skadooosh (01-11-2012 09:28:54)
===============zil dagger FTW!!================
"-oh mon dieu! ils ont tués Kenny!"
"-espèce d'enfoirés!"
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Seriously, no one....?
===============zil dagger FTW!!================
"-oh mon dieu! ils ont tués Kenny!"
"-espèce d'enfoirés!"
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people would probably aim for black witch first before white, hence the lack of interest.
i only reply to this thread because i like your picture.. and you like zil.. so i didnt want to leave you hanging.. - (i am joking )
i would like to comment but i am not very knowledgeable on decks outside of zil..
i <3 ZIL
new telendar = fail, gimme a new one!
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I like your idea. Magic study and white witch really seem to made for eachother. I understand why you picked Alishk but honestly i also think he is to fragile to be worth using. Break the second chain could work out great.
And i'd get rid of the wild campings, just not very good IMO. =P
My idea for white wich would be to pair her up with ishaia and mekalchamist with ice barrier and health potion and possibly a pirate vaccine and a Quitessence to have the witch thank while shooting the powerfull attacks.
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I faced a White Witch with Magic Study yesterday. She was paired with Mechalchemist and Fog Hydra. KOed SARAH first turn with 4 spirit and a Chimera. Mech was played 2nd turn and I was double KOed 3rd turn by White Witch. Hydra never even got to play.
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I do prefer Black Witch over White Witch. I have played the sniper version of Erevent before and like any other Mage decks, Mages are prone versus high Spirit and heal decks. Regardless, your version is quite decent.
I would put replace Wild Camping with something else, perhaps another Blast spell such as Rain of Death or Lightning Bolt Level 3/Tornado (since they have average spirit) just to finish off low health opponents quickly after you have sniped them.
On the Black Witch side, I don't have to worry about magic damages (so that rules out all mage decks). I just need to control the physical damage side via various -Attack & +Defense card whilst using Blast damages or Physical Attack plus a bit of control using Germination to bring the game to finish.
Glad the Black Witch is banned for tournaments.
Dernière modification par magius (06-11-2012 09:42:27)
Magius [FH] FullHouse Clan
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Black witch is meh, not allowed in tourneys.
I wanted to get a white witch too, but ive got a social life, so couldnt grind myself to death :>
Played a deck similar to this before white witch (alishk, pythia, mechalchemist) with magic study as main dmg-dealer and wouldnt change alishk like recommended, he is nearly an everytime ftk if you have two studies or other side of the coin + study in starting hand.
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I play a similar deck to this and it works pretty well. Wild Camping is fantastic when played with a character that has +2 to +7 damage depending on what cards are on them. It does end after the turn though so cards that give + damage until the end of turn don't apply. Instead of alshik I'm using [card]Tanaer of Arcania[/card] and have more drowning and water waves to play more cards and tap others to make Wild camping work better. Tried it in ELO for the first time this week and got up to 1668 but it's very hit of miss. Some decks it kills all the time and others it doesn't work ever.
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This is my version
+ mastery
+ eredan´s wisdom
(cards i don´t have )
Poder Hongo! Hail sombra blanca!! Hail!!!!!!!!
Para jugadores de XBOX live si quieren me agregan
Gamertag: Zombito24
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