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if you think i'm going to say kotoba, you fail, why? because warriors's specialty it's playing armors and weapons to increase their damage, and kotoba arent the best
the fasters games ends in the 3rd round, and the best weapon and armor rule its "activates at the end of battle" if your characters got killed in their first fight, items are like play nothing, in longest games, last up round 6, that means the effect of the weapon only activates once, just like if you played a normal action card that last 1 fight
"ok, you are right", but kotobas now have glory to the emperor
yes they have glory to the emperor <in your deck>, not in the first fight, also if they play that card, the character is getting exposed to be killed with ease, because glory doesnt give any bonus
why iro, the best warrior in the game cant activate the weapons at the same time? the only over combo its double taichi sword, something similar to double kandel scroll
and this is getting worst why the pack its the only with that great skill the get 3 specific items and they activate at the same time
chimera, same time, ystrariam, same
well, you think its done... wrong
i think this is the biggest fail of all, if the warriors have generally lower dmg than marauders, and warriors are the "masters of the weapons and armors" why almost all the marauder items played by them activates at same time? this case makes marauder the best at playing weapons
Dernière modification par Wolvos (23-08-2012 00:06:46)
La Furia de Guem member
Noz / Tempus / Discard / Avalon & Crow expert
check my decks http://forum.eredan.com/viewtopic.php?pid=680474
Hors ligne
Marauders are based in speed. They are quick and strike from the shadows without warning. To have a weapon that is made for marauders that they can't use right away would go against what marauders are all about and they wouldn't use it.
Warriors are based around lasting power and are not meant to be fast, they are meant to be the tanks that can take a beating. Tanks are slow and might take a while to actually put on some armor or to become prepared with a sword.
I'm not saying it's fair. Just that it's true.
Hors ligne
the pack its the exception to the rule of weapons/armors
marauders got generally actions, with the same or more damge than weapons, master assasin, assasination, they dont need weapons with an effect in the same battle, except daggers
that's what i think
Dernière modification par Wolvos (23-08-2012 00:34:33)
La Furia de Guem member
Noz / Tempus / Discard / Avalon & Crow expert
check my decks http://forum.eredan.com/viewtopic.php?pid=680474
Hors ligne
if you think i'm going to say kotoba, you fail, why? because warriors's specialty it's playing armors and weapons to increase their damage, and kotoba arent the best
the fasters games ends in the 3rd round, and the best weapon and armor rule its "activates at the end of battle" if your characters got killed in their first fight, items are like play nothing, in longest games, last up round 6, that means the effect of the weapon only activates once, just like if you played a normal action card that last 1 fight
"ok, you are right", but kotobas now have glory to the emperor
yes they have glory to the emperor <in your deck>, not in the first fight, also if they play that card, the character is getting exposed to be killed with ease, because glory doesnt give any bonus
why iro, the best warrior in the game cant activate the weapons at the same time? the only over combo its double taichi sword, something similar to double kandel scroll
and this is getting worst why the pack its the only with that great skill the get 3 specific items and they activate at the same time
chimera, same time, ystrariam, same
well, you think its done... wrong
i think this is the biggest fail of all, if the warriors have generally lower dmg than marauders, and warriors are the "masters of the weapons and armors" why almost all the marauder items played by them activates at same time? this case makes marauder the best at playing weapons
Marauder's are the best at killing fast, but if a marauder doesn't kill the warrior fast usually warrior will win. unless it's against crow marauders, and they are using one of those methods they use to do magic damage. Warriors have best defense, not attack, generally speaking that is.
Hors ligne
warriors are the best resisting physical damage so for my eyes its tied, best physical damage maker vs best physical damage resistance
Dernière modification par Wolvos (23-08-2012 00:48:27)
La Furia de Guem member
Noz / Tempus / Discard / Avalon & Crow expert
check my decks http://forum.eredan.com/viewtopic.php?pid=680474
Hors ligne