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Hi guys! I just wanted opinions on my Zil deck on how to make it better than it already is. Ive been through a hellofalot of fights with it already (always tweaking it to make it more versatile) and decided to share it and get some feedback. Ill give an explanation as to why each card is in the deck after the card name and if you guys think theres a card I could/should replace, feel free to let me know
Also, just a side-note: I have a ridiculous amount of unique trophy cards, so if you guys have any ideas for replacements for those (ill give some of my own ideas) so that other people can take advantage of the deck, feel free to post them
Here it is:
[card]Zil, the Living shadow[/card]Can be replaced with Telendar or really any other high-hitter like The Shadow
[card]Saphyra the Zil[/card]Key card (+1 damage done directly and physically)
[card]Abomination[/card]Just a high hitter which i found is better to have in the deck than telendar. Also takes advantage of Light and Shadow shield to net less cards in the deck. (its easily replaceable once a better marauder or marauder-warrior comes out)
[card]Artrezil's Blade[/card]x3 key in the deck. chain along with 1 damage (which becomes 2 with Saphyra)
[card]Assassination[/card]x2 now this is what is replaceable. Its a good card and serves its attacking purpose
[card]At Daggers Drawn[/card]x1 used to get a dagger and dagger master when im in a pinch... it has saved me many many times
[card]Dagger Master[/card]x1 5 damage to all opponents (6 if used by anyone other than Saphyra if she is still alive)
[card]hidden blades[/card]x1 2(3) damage with a choose-able target when theres already a dagger equipted. Great for when you have that one last out-of-combat character, not to mention it brings back a dagger (which can just be discarded if you dont wanna use it)
[card]It is time[/card]x1 Mainly used for Zil's and Saphyra's bonus. Can be used after Dagger Master with Saphyra to grant her an attack after Dagger Master reduces attack to 0
[card]Master Assassin[/card]x3 Not replaceable for obvious reasons... basically, its Assassination on crack cocaine.
[card]ShadowBlade[/card]x1 This card is only here because, as I have found, having one card that increases spirit and reverses healed damage is good to have. Its mainly used against mages, immortals, and on abomanation so that people cannot make him lose a card with The Secret of the Crow.
[card]Telendar's black blade[/card]x1 used for discard purposes. Necessary when fighting golems or anyone else that piles on the equip-table items/cards.
[card]Time to die[/card]x1
[card]The secret of the Crow[/card]x1
[card]Offensive[/card]x1
[card]Light and shadow shield[/card]x1
[card]Artrezil's heritage[/card]x1
[card]28 zombies later[/card]x1
20 card deck. 19 with the shield so I can get key cards slightly faster.
This deck is meant to win around turn 3-4-(5) (rarely 5). If I ever get to turn 6, its either because im fighting a nasty kotaba defense deck, im fighting a tempus deck, or im losing
Sentence is a card i rarely use, but it is usable in the deck as well for those of you who end up fighting healers a lot.
Feel free to comment
Edited cause imma nub and forgot how to make the cards look like cards...
Dernière modification par Lygatos (11-07-2012 18:22:26)
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