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I always wanted to turn my noz into dragons so:
before saying this is OP read it:
it heals depending on your characters dealt damage (maby needs some number tweak on that magic damage, i was between putting 3 to 7, after making some calculations on my idealized turn 4 phytia i feel 3 would fit best but again i was making an ideal situation) therefore you need to have a strong spirit card in order to deal nice damage to all your cards and heal, otherwise you'll kill (or even just damage) all your characters and get a already weakened character
All stats would be depending on the moment
It's spirit is the sum of all characters may turn OP but also UP depending on the use (this would also read negative spirits, therefore if you had a lot of, let's say revealing secrets giving you -4 on a character that character would also contribute with -4 to the sum), also the more spirit you build on the alternative characters the less damage they will suffer therefore less you'll heal (on the limit it would heal just 3x your spirit).
Attack is only half all characters attack, as mages don't have much attack this would never become too OP (ok possibly with some specific decks [such as the one i been using xD] that stack defense and attack on mages instead of spirit, but then you'd have little spirit).
Defense is only 1/3rd, so even with 3x double clay this could add no more than 4 extra defense in total.
Max Health: this is Max! remember that, the health you'll actually have depends on your other characters' suffered damage only if you got other ways to heal you can reach this.
This character would become unable to use any AoE spell and actions (forgot to insert on image, this way you would be risking it all with no chance for compendiums to go magic servant card rotation and ice crystals would give this epic attack, or use infiltration defensively or ).
This character would NOT be able to cast or attack this turn and all damage dealt in this spell would add to your opponent's score (so you would need to be carefull guaranteeing it would be a winning card and not a "kill for kill" card).
"Printed stats" would be your character's regular stats before the transformation:
As example:
The pythya (max health) plays this card on turn 4 while equiped with 1x Magic Servent and a Artezil's ring (and offc her pet) equiped, your team are the prophet (standart stats and 2x double clay so 9 defense but 4 health) and Alishk (stats added from 2x Ice crystals so 10/12 attack and 5 defense but 6 health)... her final stats would be (based on mag+3dmg idea):
-spirit 17
-attack 11/13
-defense 6
-Max health: 39
-Current health: 39
this would become a very dangerous beast
As a counter example (again same cards but now played by prophet at same turn) stats:
-spirit 17
-attack 11/13
-defense 6
-max health 39
-current health: 15
this would become just another strong character that would likely be able to take down 1 character on next turn but die right after if not on next turn creating a kill for kill situation and likely making you lose
Place opinions too, not just rate xD
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Dernière modification par coolasc (19-04-2012 10:16:59)
We come in the night
Far from your sight
To take your life
To put it on a knife IGN: ASC
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