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#1 09-02-2012 10:30:28

Dracatis
Habitant de Guem
Inscription : 11-11-2010
Messages : 273

Courtesan/Craftsman Full Release Idea

A full 20 card release, cause I was bored and creative...

Chamera, Spirit of Freedom (Legendary)
Pirate, Sap Hearts, Nomad Guem Guemulite Craftsman Courtesan
All other characters can play items that are not affilated with their guild as long as there is a living character of that guild in play.  These items are affiliated with the played character's current guild(s) while in play.
Can play Craftsman items on other characters.
Order Odd Turns: Tap or untap any character.
Even Turns: Any craftsman item Chamera plays activates as if it was played by any craftsman named on the card.
Spirit: 2
Attack: 5-6
Defense: 2
Health: 15
She creates most anything uniquely for those who are willing to explore.

Revika of Signs and Stones
Nomad Craftsman Priest
Can play Craftsman items on other characters.
Spirit: 2
Attack: 4-8
Defense: 0
Health: 15

Blessed Rune level 1
Craftsman Item
Blessed Rune heals a character as a thergy heal equal to their spirit whenever a thergy effects them.
If Revika played Blessed Rune: +1 spirit
If Kroub played Blessed Rune: heal the character equal to their spirit

Cursed Rune level 2
Craftsman Item
At the end of battle Cursed Rune deals direct damage equal to 3 minus this character spirit to this character if no Thergy was played this turn.
If Revika played Cursed Rune: -1 spirit

Universal Powersource
Craftsman Item
If Clover played this: All fire and lightning damage +1 during battles this character is in.
If Soushi played this: If there is any Successful Fugu in the discard, they are played after all other cards.
If Klemintine played this: Any Ica's Mechanical Arm in play and not on this character is played after all other cards.
If Meister Galene played this: If this character received damage outside a turn it is in battle, it heals half(round down) that total amount at the start of battle.
If any of the above effects go off, this card is discarded at the end of battle.
"So whats this do?"

Seaweed
Pirate Sap Heart Courtesan Nature Guemelite Unknown Class
Seaweed's Attack Bonus can't be modified
Opposing character gets attack bonus -5/+3 at the start of battle
Order: Odd Turns: +1 Defense
Spirit: 2
Attack: 0/1
Defense: 2
Health: 15
"His dirges put both inspiration and fear in the hearts of those who hear it"

Natural Rhythm
Unknown Class
Gain 3 minus your min attack in defense. Chain.
Pirate: Opponent takes 1 direct damage.

Pyrotechnics
Pirate Unknown Class
Each opposing character takes 1 direct damage.  Each of your characters gain a powder.

Vynika
Sap Hearts Craftsman Warrior Ironvine Caste Elfine
Craftsman items can be played on other characters.
Spirit: 1
Attack: 6/7
Defense: 2
Health: 13

Ironvine Dagger level 1
Craftsman Warrior Dagger
+1 min attack, this counts as part of your attack for any printed value check.
Chain.
If played by Gaya: Opposing character gets -0 or -1 defense each battle.
If played by Vynika: each physical attack that deals damage you gain +1 health.

Ironvine Barbed Arrow Level 2
If you play no cards this battle, this card is discarded at end of battle.
If played by Gaya: +1 to physical damage taken by this character
If played by Vynika: Opposing Character gains 2 life at end of battle.

Tangle
Sap Hearts Warrior Nature Guemelite Golem Ironvine Caste
+1 attack, +1 defense, +1 spirit per Ironvine item on Tangle, these bonuses count as part for any printed value check.
Chain Ironvine Potion
Can weld any number of items, ignoring slots.
Spirit: 0
Attack: 0/5
Defense: 0
Health: 17
"Wait, your saying that is alive and sentient?"

Ironvine Weave
Craftsman Warrior Armor
-1 magical damage taken for each other ironvine item on this character.
If played by Gaya: -1 physical damage taken
If played by Vynika: opposing character takes 1 direct damage if this character takes physical damage
Permanent.  Activates at the end of battle.

Ironvine Spear
Sap Heart Warrior Spear
+1 attack, +1 defense
Ironvine: If you dealt physical damage this turn, +1 health at the end of turn.
Activates immedately. Permanent.

Ironvine Stalker Wings
Sap Heart Craftsman Warrior Clothing
+1 defense
Activates immedately. Permanent.
At the end of combat, this characters is untapped and chosen for the next battle and this item is discarded.
"Your my real target"

Ironvine Talisman
Sap Heart Warrior Other
Permanent.
If this character is ever healed over their health max, add that much permanent attack.

Ironvine Potion
Potion
Permanent.
At the start of next battle gain hp equal to the amount of times you did physical damage this battle multiplied by 2.  This card is then discarded.

Hollow Vines Finale
Action Ironvine Caste Rare
Destroy all Ironvine items in play as long as each of your alive characters has one and negate X damage from every source of damage this turn, where X is the number of items destroyed by this.  At the end of turn, each opposing character takes damage equal to how much in total was negated, divided by the number of remaining opposing characters, rounded down.
"Never thought you'd know what that feels like, did you?"

Ironvine Attraction
Action Ironvine Caste Uncommon
If there is an ironvine item on a character in battle, choose one and an ironvine item in the discard pile and attach them to any out of combat character.

Ironvine Splintering
Action Unique Rare
Permanent.
At the end of each turn an ironvine item in the deck is discarded and each opponent takes 1 direct damage.

Jungo
Sap Hearts Warrior Hom'chi Ironvine caste
Chain Ironvine Item.
When Jungo dies, all ironvine items in the discard are shuffled back into the deck and your characters gain +2 spirit until the end of the game.
Spirit: 0
Attack: 7/8
Defense: 1
Health: 16


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#2 09-02-2012 11:01:08

TPPK
Habitant de Guem
Lieu : Belgium
Inscription : 25-10-2011
Messages : 224

Re : Courtesan/Craftsman Full Release Idea

You do realize that these suggestions gives Feerik a distorted picture of what the community really wants?

Balance is most seeked after, not this.
There isn't even a way to begin trying to search how these cards can be balanced.

I am sorry but start basing suggestions in comparison with existing (not banned from elo) cards and if you go daredevil try to find ways to explain why it isn't complete madness.


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#3 09-02-2012 20:23:11

Dracatis
Habitant de Guem
Inscription : 11-11-2010
Messages : 273

Re : Courtesan/Craftsman Full Release Idea

Could you be more specific?

A lot of the stronger ones also help your opponent if they happen to have the right cards like Universal Powersource (If they have fire or lightning damage it pumps them and then it gets discarded if you use it or not for instance)

Chamera is legendary and doesn't really have the stats to back up her abilities, while she also allows the other team to play equipment that doesn't belong to them.  Golem-based decks and Dragon's Wit-based decks could now bypass restrictions easier giving their other characters more playable stuff against you.  Always having to tap or untap a character can really mess up her strategy if you can keep keep fighting her on odd turns.

About the only thing that might be game breaking is the stuff that allows it to count for printed stats, but their all fairly weak and easily solved in the meta with a freeze or whatnot.


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