Annonce

Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.

Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.

Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.

Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.

#26 Re : Update list » The mysterious Phoenix » 02-02-2012 12:37:55

So.. after two days.. I'm still not able to do this adventure..

#27 Re : Deck and Strategy » Temple Guardians:No Graveyard » 31-12-2011 19:42:44

There's other decks for Avatar. Plus putting in less synergy with temple guardian cards

#28 Re : Deck and Strategy » Temple Guardians:No Graveyard » 30-12-2011 02:25:09

IsawaAgawa a écrit :

Sakina is Human, therefore she can't use Sol'Ra's anger (Solarian only).

Good point..

#29 Re : Deck and Strategy » Temple Guardians:No Graveyard » 29-12-2011 16:17:05

Still getting back to original post.. For me when I was building around deck similar to that.. It was made to counter those mills with keeping your own graveyard empty while slowly building damage with litany/supplication.

Now with the latest cards to this caste has opened many new ways to play them, like stated earlier. Still the reason I keep my Sakina in is for that damage reduction and chain.. And maybe it just me.. but I'm always hoping she would get that +2 from Lamentation of Sol'Ra.. Happy to see everyone on like 15/15.  You could also carry one Sol'Ra's anger around with you for Sakina if you want a warrior out of it, tho you would lose a priest

#30 Re : Deck and Strategy » Temple Guardians:No Graveyard » 27-12-2011 14:31:54

Santuros a écrit :

I was thinking on a similar idea but forgot about Hakim... really nice!


Hakim is fun.. when ppl forgot him and attacks others first.. like those decks that are doing little direct damage each turn.. can stack his ability really high

#31 Re : Deck and Strategy » Temple Guardians:No Graveyard » 25-12-2011 23:38:49

Anihilate a écrit :
Nightmare a écrit :

rly nice deck i was thinking of building one myself too plz tell how is it going for you and one question why not this tomb???

[card]This tomb...[/card] would actually be more of a nuisance. If Shrikan happens to die, it can't be chained, and the other action cards have alot more synergy.
This deck is fun, I'm still getting used to it. It's extremely hard to 1 hit ko considering Sakina's passive and 1 forced march is 3 damage reduction, further still if chained to [card]Basking in the Sun[/card], which doesn't damage the character that plays it due to Sakina.

Shiel a écrit :

Been playing a deck close like that for along time and was really happy with Temple Guardian reinforcements. Been having around 75%+ win rate.. and didn't like to idea of "This tomb" and started building a deck like this. Started around when Hakim come along, played him along with Ahlem and Djamena.

And looking at those cards that came with least release to them made them even more powerful

Sakina works better than Ahlem, especially since nomads focus on alternative defense rather than healing, If I want to be a twat I use Sakina, Ozymandias and Ahlem.

She's a bit different than ahlem though, given her attack is 2 points lower. She is the tank of the group however, given her low attack against standard defenses, you'll have much more incentive to play defensively with her.

When I gen initiative, I usually send her out first against the opponent least likely to 1 hit her, this way I have a guaranteed order 2. If they pick Shrikan instead of Hakim, that is, at the very least +2 Base attack Hakim will get from his passive.
Opponents tend to pick shrikan turn 1 because his order is unavoidable otherwise, Initiative turn 2, I pick Hakim to reassure he gets a larger attack bonus later in the game.
It usually goes like this:
Opposing initiative:
Shrikan, Hakim, Sakina,sakina, Shrikan, Hakim.

My initiative:
Sakina, Shrikan,Hakim, Shrikan, Hakim, Sakina.


Their thuergy and action cards are highly team based.

Storm of Ptol'A destroys low spirit characters, If it's chained to Harshness it's a major dent in the opposing defenses.

Harshness+ Storm of Ptol'A = 1 dead mage

Harshness+Harshness= 1 Dead Ishaia/Abyssien(if shadow mages)/Sol'ra Avatar(If used with councilors)


Ice Elves suffer hard, their direct damage nulled, and their spell damage cut to nearly nothing.

Like I said.. played Ahlem with others befor last Temple Guardian reinforcements. Now going around with same layout that you posted just works better with new cards that came out

#32 Re : Deck and Strategy » Temple Guardians:No Graveyard » 25-12-2011 04:25:53

Been playing a deck close like that for along time and was really happy with Temple Guardian reinforcements. Been having around 75%+ win rate.. and didn't like to idea of "This tomb" and started building a deck like this. Started around when Hakim come along, played him along with Ahlem and Djamena.

And looking at those cards that came with least release to them made them even more powerful

Pied de page des forums

Propulsé par FluxBB