Annonce

Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.

Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.

Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.

Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.

#1 Re : Discussions about Eredan iTCG » Adventure mode: Best drops » 27-04-2012 03:53:43

Apparently, Hares' mission is good for farming.

Before:
Ica-Rusty's Mechanical Arm - forest mission
Fireball - Zahal's Mission

From Hares' mission:
Captain Al Killicrew
Mysterious Aura
and 'bout 5 minutes before this post.... Distracted! Yay!

#2 Re : Deck and Strategy » Tempus Deck » 27-04-2012 03:18:47

Yeah, I bought my Watchmaker and an Aging for about 18k total. (sniffs, tears streaming out of eyes)

#3 Re : Discussions about Eredan iTCG » April 25th 2012 : King Hrimnir' Tomb » 26-04-2012 12:05:04

pikadusk a écrit :

Is there a way to complete the first quest in the call of the ice elf's quest line?  Other then shelling out fee'z that is, because buying the completion for the quest sounds cheaper then searching for an ice elf card.

Ooh, I guess you missed the Christmas event. EVERYONE got a free ice elf deck. They aren't too expensive under normal circumstances, Ayir is usually at 100, but people without Ice Elves probably just got to the cheap ones first and others won't sell their's cheap cause they know the event'll drive up the prices.

#4 Re : Card Ideas/ Fan Art » Noz-Zil Rapier & Zil-Kotoba Short Rapier » 24-04-2012 02:45:19

If you're thinking up swords, you might want to add Arkalon's sword.
I want that sword.
PcirteW6.png
Rs7BoX20.png
hDMPYx0X.png

#5 Re : Discussions about Eredan iTCG » April 23th 2012 : iTCG: Miss Eredan, end of the first round. » 24-04-2012 02:26:05

Ryken a écrit :
catcatcat a écrit :

Just out of curiosity, why isn't there a favorite male character contest?

Cause The Ugly Cor would win, hands down. no point. tongue

yeah, him or Lodir or Jorus

#6 Re : Card Ideas/ Fan Art » Guem Heart - a card for Guemelites at heart » 22-04-2012 19:57:06

To make sure Golems don't abuse this card, maybe the bonuses should require "Guemelite:"

Foamy...

Also, it gives new meaning to Warrior World Tree decks. (Keizan, Hundawa, Wreckwood) + Wild Buds... I know it reduces spirit but it makes it
         1. Easier to shoot out nature spells
         2. With 1 accomplished, Wild Buds much stronger
         3. With 2 accomplished, a very competitive deck

The way it is, I would remove how universal it is (by giving it a guild or caste.) It would work well in Crow, Sap Heart, or with Venerable Shulong, so I suggest finding a way to fit it better into one of those.

Crow:
Undead:
Your character becomes a shadow guemelite instead of his current race
Shadow Guemelite:
Spirit -1, Attack -1, Defense -1
+1 to physical and magical damage dealt
-1 to physical, direct, and magical damage received
Gain chain if you play a spell of the type of your guemelite (non-a.o.e.)
Chain: Spell
Permanent.

Changes: Gives access to Gan'so, nullifies damage dealt by Bleeding

Sap Heart:
Spirit -1, Attack -1, Defense -1
Nature Guemelite:
+1 to physical and magical damage dealt
-1 to physical, and magical damage received
At the end of the turn, deals X physical damage to the opposing character where X=their current defense.
Gain chain if you play a spell of the type of your guemelite (non-a.o.e.)
Chain: Spell
Permanent.

Changes: Opposing character takes as much damage as there are of these attached to your character, makes Ydiane more effective, supports aforementioned Warrior World-Tree decks

Mercs:
Guild: Mercenaries
Spirit -1, Attack -1, Defense -1
Non-Ice elf:
+1 to physical and magical damage dealt
-1 to physical, direct, and magical damage received
Gain chain if you play a spell (without a caste) of the type of your guemelite (non-a.o.e.)
Chain: Spell
Permanent.

Changes: Limits card to Shulong, Fog Snake/Hydra, and Foamy, leaves The Eternal and Apostle out.

Any of these, I think, would make the card more effective while still not OP.

#7 Re : Deck and Strategy » Need Help with my Nehantic Mage deck » 22-04-2012 17:34:38

Don't know if there's a complete one in English, but here's a link to more links in French.
http://forum.eredan.com/viewtopic.php?id=37553

#8 Re : Deck and Strategy » Beginner's Noz Deck Advice » 22-04-2012 17:29:28

Actually, Master-Mage robe and Magic Study would help a lot. Compendium is a fun deck to play if you can get high spirit and strong spells out fast. Sinking (aka the cheap fireball) is great. Any permanent card that raises a mage's spirit permanently is good. If you don't have many crystals, Magic Study or Breaker might take a bit of saving up for, but I'd probably do that to get rid of the Discretions, Cubit Chakra, Blast, Weapon Dance, and other non-spell non-item cards.

#9 Re : Card Ideas/ Fan Art » Guem Heart - a card for Guemelites at heart » 22-04-2012 00:21:31

Right... My suggestion was to make it a craftsman card, not add craftsman to the list. My reason for suggesting this is to try a new Ydiane + Warrior Keizan + Gaya? lineup. It would be a neo multi-race deck.
Ydiane or Keizan might start the game with one, and let Gaya put the rest on them, maybe even use [card]Multitasking[/card].

#10 Re : Card Ideas/ Fan Art » Guem Heart - a card for Guemelites at heart » 22-04-2012 00:02:24

I like it, but have you considered Ydiane?
Don't know about her with three of those.
I'd make it a craftsman card, to require one in the deck. With a couple of tweaks, I could definitely see this as a perfectly legitimate and balanced card.

Oh, and Pythia + Delko + Sylphide + Crystal Storm + any number of these = terror

#11 Re : Discussions about Eredan iTCG » April 20th 2012 : Election of Miss Eredan » 20-04-2012 12:33:13

Voted for Corinthia, just cuz she's new to Eredan and Blackrune is still too expensive.
I just hope either she or Melissandre wins, as at the moment they're very pricey and I don't play Zil so Saphyra would be useless.

#12 Re : FAQs » Names of Deck Types » 20-04-2012 04:07:00

That is a very good example.
Who won?

#13 FAQs » Names of Deck Types » 20-04-2012 01:21:11

squamation
Réponses : 15

I've been on the forums for a bit now, but I'm still a bit confused with some unfamiliar deck classifications. Could someone please give some examples of different groups?

Control-
Mill-
Aggro-
Beatdown-

Any examples are welcome!

#14 Re : Card Ideas/ Fan Art » Kotoba Priest » 18-04-2012 12:18:33

And no golem priests...

<knock on door>

creepy voice: "Hihihuha... what did you say about golem priests?"

AH! Don't kill me, Aryhpas!

#15 Re : Card Ideas/ Fan Art » Nexus » 17-04-2012 12:39:35

An automatic 15 turn boost.
On her order bonus, Doloreann could chain Heartrending Dilemma into this to do huge damage, then increase the turn number ridiculously because of the three or so time spells in her hand.

#16 Re : Card Ideas/ Fan Art » New Damage type: True Damage » 15-04-2012 21:09:43

Comparison:
[card]Surprise Test[/card]
that's 2 for those of you w/o a calculator or pencil and paper.

If you see direct damage between 2 and 3. You'd see True damage between 1 and 2.

True damage card:
Action
deals 1-2 True damage to the opposing character.

Unless Sakina is alive, Den of the Madguy is in play, or the opposing character has Good Jorusien, the result is almost exactly the same.

So why add True damage?

#18 Re : Card Ideas/ Fan Art » New Damage type: True Damage » 15-04-2012 18:04:34

Actually, you're right on that part...

I just want to defend Good Jorusien now, because True damage would render it useless and it is a staple of most Craftsman decks.
True damage would cut right through them.

#19 Re : Deck and Strategy » New Comps » 15-04-2012 17:56:03

[card]Alishk[/card] is actually really useful...
My Compendium deck uses him with [card]Dragon Fury[/card], for a permanent spirit +3, [card]Magic Study[/card], and [card]Cut and Thrust![/card]. Dragon Fury makes sure you can use ...Than the Sword, and provides a strong resistance to Wild Buds. [card]Ice Crystals[/card] is also nice for either Alishk or whoever is using Crystal Storm.

It is a really nice build, though. Nicely done.

#20 Re : Card Ideas/ Fan Art » New Damage type: True Damage » 15-04-2012 03:58:09

+1, then my only reason for arguing on this topic would be to defend the craftspeople.

#21 Re : Update list » The end of an era » 15-04-2012 03:54:21

This trophy makes for some interesting games. My pirate golems v. aelide yielded quite a battle of survivability.

That's one of the best match-ups IMO. Mechanists usually win, especially when they have sarah.

#22 Re : Card Ideas/ Fan Art » New Damage type: True Damage » 15-04-2012 03:47:40

Being uncounterable, it'd simply be reliable.

If you see direct damage between 2 and 3. You'd see True damage between 1 and 2.

And there is absolutely no correlation with Ecstasy.
Ecstasy doesn't care how much dmg you take (less is better for you), only how often.

[card]The Den of the Madguy[/card] in play speaks otherwise. Playing a direct damage card probably won't work well enough to damage anyone, so Ecstasy doesn't work well that turn.
Playing a "true damage" card would activate it.

In short, a "true damage" [card]Dismemberment[/card] is a heckuva lot scarier than a normal one.
And so, the ability to counter one card effectively makes Ecstasy stronger.

#23 Re : Card Ideas/ Fan Art » New Damage type: True Damage » 15-04-2012 02:49:14

But I could definitely be a lot more...

Would be nice if there was a type of uncounterable damage - True Damage.

I just don't see why this new damage type would be nice. It would mean Ecstasy would be that much stronger and craftsman decks a whole lot weaker.

#24 Re : Card Ideas/ Fan Art » Drain. » 14-04-2012 22:55:16

extasy counter  what does that mean ?

[card]Ecstasy[/card]

Often considered one of the most OP cards in the game and usually banned from tournaments.
This card would be effective against it.

#25 Re : Card Ideas/ Fan Art » Drain. » 14-04-2012 22:39:49

why not just chain since it's race linked to undead anyway

It's an item so it could be used by golems.

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