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guild : desert nomad
name : spirit release
type : theurgy divine anger, unique, raredeals x magic damage to all opposing characters, where x = the number of theurgy at your discard pile. spirit = 0 until the game ends
please feel free to share your oppinion about this one?
guild : desert nomad
name : spirit release
type : theurgy divine anger, unique, rare
deals x magic damage to all opposing characters, where x = the number of theurgy at your discard pile. spirit = 0
please feel free to share your oppinion about this one?
him my enemy explained to me that it counts as third card allways when you play something with void was new to me. when thatsreally the case it was no bug than i guess because his heart comes before my lightning than. But still question to the devs if i play no second card like i did should the lightning not be the second Card than ?
it still counts as third
my ideas like this one :
card name: maximum blessing lvl 1
rarity : rare
theurgy faith
your another character gains + x defense , where x equal to the caster's spirit
permanent
card name: maximum blessing lvl 2
rarity : rare
theurgy faith
your another character gains x +1 defense , where x equal to the caster's spirit
permanent
Another one :
self barrier
theurgy destiny
select a character equip him with this card. the next time he receive a damage, half of the damage consume by the caster.
I have ideas, for priest cards ability, I think priest jobs isn't just to heal allies or support itself but also support allies. So I suggest it would be better if priest have cards that could increase def or attack or something else permanently more than 1 point like epic fury and sorrow that support allies. If my ideas can be realized in this game, it will make so much fun to playing priest in this game. how about your opinions guys??
i want to know what is the defferences between counter card and ignore card??
exp :
council decisions --> counter an action cards
obesity --> ignores an action cards
is Lord galmara need something to evolve???
i just met a courtesan deck with councilor ishaia lvl3, Lord Galmara lvl3 and Marlok the repentant lvl3 in it, at my note this deck using :
3 manipulation
3 overwhelming victory
1 council decision
3 ice barrier , when ishaia use all of this it's become +6 defense permanent
2 life devourer , imagine that galmara use the 2 of this
2 dragon wit combine with 2 divine light
1 a new start, at last he use this card T_T
3 rain of death, marlok has 6 spirit at least
i think every deck will lose againts this one
note: i used full upgrade of kotoba, contains ( gakyusa imperial lord lvl4, asajiro lvl4, and iro the duelist lvl4)
And it checks the number of lv2 versions you have in deck, remove all lv 1 and 2 versions and try ading again.
i c, i have 1 LB lv1 in my deck, thx for the answer
Why i can't use lightning bolt lv.3 at my deck??? is that someone facing the same problem with me??? please give me some suggestion
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