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can someone explain to me how exactly it works please
nevermind figured out he had to have the static charge on him before the fight starts...
Dernière modification par TheUnsane (30-10-2011 19:20:45)
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It works as if you played all your static charges again.
Order Bonus activates: All your Static Charges reactivate, wich means if you have 3, you will deal damage 3 times.
Since you are "activating" a damage spell, you'll skip your physical attack.
Then, fight begins, you'll deal the usual damage from Static Charge (3 times if you have 3 of them)
Total you can end up doing damage 6 times.
Dernière modification par Nurvus (30-10-2011 23:23:36)
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that's crazy, think i should tell my roommate to throw more than one in his new lightning mage deck? seems to do fairly well for sumthin he threw together last niight... problem is if he goes up against thunder king or master mystic slayer (lightning immune) hes pretty much boned.
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I tried something funny once.
Illumination grabs random spell the same type as your guemelite from the deck and plays it.
So if you have Fog Hydra (air guemelite), 3s Implosion (air spell), Lightning-Beak (lightning guemelite), 3x Static Charge (lightning spell), 3x Illumination, 3x It is Time, and a 3 Spirit Mage like [card]Ciramor[/card], [card]StoneEater[/card] or [card]Mylad[/card].
If you grab Festivities it's insane... with Hydra, you play It is Time -> Festivities and trigger your Lightning-Beak's Static Charges = enemy with 0 spirit, hydra's magic attack + up to 3x lightning damage.
Dernière modification par Nurvus (31-10-2011 01:06:48)
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crazy, sounds like the type of trick deck that either completly owns, or doesnt get the right draws and fails. brings me back to my magic days of finding infinate loops and suchhow do u get the hydra anyways? 3x fog snake?
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