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Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.
Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.
Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.
Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.
Yulven level 3 is a Sap Heart? Is that right or a glitch?
I still can't get Ursyd's turn order to activate more than once per battle. I've seen quite a few Ice Elf issues on the forum here. Is this being looked into?
I've been thinking about a deck using Asajiro/Thunder King/Xin. These should all be able to take advantage of the thunder items. Just wondering if anyone has used a deck like this and how it worked out?
Even worse, my Ice Elf deck is my only ELO deck at the moment since they pretty much outlawed my Immortals deck.
I can't get Ursyd's Rage to activate more than once per game, regardless of if I'm using cards or the natural turn order.
I had someone send me an in-game message about this issue as well and it seems that it may be just Ayir that is getting messed up, not all Ice Elves. I didn't see anyone else's bonus fire with Festivities, but he said he's only noticed it on Ayir. So I can't say for sure where the issue lies.
OK, all cards that should trigger turn bonuses with Ice Elves are not working. It Is Time is not working either.
Festivities is not triggering the turn bonuses for Ice Elves.
Also, I cannot upgrade cards.
Now that the new patch is active, I cannot see my trophies or Eredan Favors. Also, my friends are not showing either. Just wanted to report this.
I got a Foil for finishing the calendar. Is that the gift?
Yeah, I just ran into that issue as well. Are there any cards that can destroy items available to non-mages? I can't think of any at all. I looked at clumsiness but it is only for non-items.
Guess I should say, more specifically, Immortals. I know that Kotoba has that dagger that does 2 direct damage and destroys a random card attached to a character.
Rolth a écrit :Yeah, I received the new Demon Hunter but I don't play Kotoba at all right now. Oh well, maybe I can get enough cards from this to make a new deck? LOL
If you ever level him up, you have to waste a card on him to evolve him, and you can't even sell him.
Oh? Which card? It used to be that if you used a card you bought from the market to level up a character (Eglantyne from the market to make Eglantyne and Moira) then you could still sell the newly created card. That's how I got rid of the final evolution of Iro. Does that not work anymore? I haven't had that happen yet.
Yeah, I received the new Demon Hunter but I don't play Kotoba at all right now. Oh well, maybe I can get enough cards from this to make a new deck? LOL
for example golems can play every item..
Well yes, but I'm wondering about action cards. Is there a character that allows someone other than a warrior or marauder to play warrior and marauder cards? I guess I'm just wondering why that specification is in place. What happens if a warrior plays that, and then someone plays a card that makes him into a priest (I think a card does that currently), does the chained card not take effect since he is a priest now?
Kilanjared a écrit :Oh, come on!! Are you guys serious with this "power creep" nonsense!? For the past year, all I have heard on every thread is that "Pirates are the weakest guild," "We really need a good pirate release," "Why does Jon suck so much?" Blah blah blah.
They finally release a group of cards that make pirates almost competitive and everyone starts calling power creep!? Get over it...maybe we'll eventually see a Pirate deck in Elo someday....
I think the probleme is not the pirate cards it is more the not pirate cards like [card]Booby trap[/card] and [card]Outlaw[/card].
But i don t get the last sentence from [card]Booby trap[/card].
"Chain if your character is a Warrior or Marauder."This card can only played by Warrior or Marauder so they get every time chain ....
Or does this prevent multi-class Warrior or Marauder from chaining this card ?
There's a Nomad card (can't remember his name) that is a warrior but can play theurgies with his turn bonus. Is there another card that can play off-character-type cards on certain turns? Also, have you noticed that a lot of caste cards say that if they're played by the only caste that can play them they have an additional effect? Like Bestial? It is limited to the Pack but then says "The Pack activates immediately."
I've seen it happen, but only after I played a game in adventure. It seems the game is confused about what it's doing or something...
Workaround is to close and reload the game screen, I think
Yeah, that works. It's just inconvenient. Oh well... Not a huge deal at least.
Has anyone else noticed that the "play again" button is gone in ELO?
I just logged in and found that I have 60 energy plus and additional 60. I still can't get into adventure mode though... Anyone else getting the error with the exceptional audience?
Unable to SAVE/alter modified decks. I wanted to replace one of the three characters in a new deck I recently purchased from the Shop. After I removed/replaced with another character, I was UNABLE to SAVE the modified deck.
I also tried to modify existing deck. The game wouldn't let me save either.
Sorry if someone has already reported this bug but I didn't scroll through the long list of bugs and chatter in this forum.
The only time I've run into this is when I had an illegal deck. Do you have a deck of all warriors and a Marauder-only action card mixed in? Or perhaps a card from a different guild that worked with the character you removed? You will usually get an error telling you that you have a bad card when you try to save.
I just had someone play Tailored Suit in ELO and had the game freeze on me. It just says "waiting for opponent." Also, it just disconnected me from the server now. Also, it does not show that I even played this guy. He had a Kotoba deck and the last game played shows against a Merc deck.
(I have a screen shot of my history but I don't know how to post it...)
I was wondering about the server issue as well. I'm just seeing that the audience is too full. Can anyone comment about the player limit?
I just tried to load adventure mode and it froze after I chose my deck. Now I can't get anything to load at all (like the PVP mode or the tournament).
I've been disconnected once and had adventure mode freeze on me twice now. I really like the idea though. I'll stick with it.
As for why limiting the leveling room to 5 games: It used to be like this. I'm not sure when they changed it since I took time off, but I was surprised to find that it was unlimited. I can almost say with certainty that people were buying low level characters and leveling them while ditching their entire decks (so you lose my turn 5 or 6) and then replaying it. It probably has something to do with the pricing of higher-level characters and/or cards in the market.
MrLordi92 a écrit :Rolth a écrit :Would It Is Time or some other card that gives turn bonus double the att on the next card played? Since it wasn't technically the first card...
Not sure. I don't think it would be able to count the first card, since his bonus wasn't active when the first card was played.
Then again, it could simply activate it, see that the first card doesn't give an attack bonus, and not do anything. *Shurgs*
Only way to know is to test it.
Tested it.
*Fails*
Do you prefer his liberated form to his old form? Have you run the full Zil deck yet?