Annonce

Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.

Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.

Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.

Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.

#1 Re : Suggestions » Great game being ruined by some horrible execution » 09-08-2011 23:33:48

EwokDan a écrit :

Dnt wanna flame/troll/whatever but, this isn't MTG. Pretty sure we should keep discussions about Eredan/Feerik et al.

Are you freaking for real? This whole post has been about Eredan and Feerik, where have you been? Frankly, I'm starting to think I'm wasting my time with this whole mess as it seems that not only is this game is a sad waste but the playerbase aswell.

#2 Re : Suggestions » Great game being ruined by some horrible execution » 09-08-2011 20:20:51

MrLordi92 a écrit :
Trandel a écrit :

First of all you ever wonder why theres only a few thousand people playing this game and millions playing MTGO? Gee, trading doesnt seem to be killing their online playerbase one bit.

Because the fact that Magic has been around for eighteen years and MTGO for nine years has nothing to do with the player count AT ALL.  Not everything can be Google+ and get eighteen millions hits in a few weeks.

When you're running a company, you have to always keep in mind what COULD go horribly wrong.  Yes, the trade feature might not be exploited, but it could be.  Not every single game is willing to gamble like that, where one extreme turns that game into a monopoly and the other fixes a few problems.  Magic can do that because it's a multi-million dollar company.  Feerik.....  Not to much.

Heck, I remember when the news of MTGO was first brought out. Everyone thought it was the worst idea ever. "A online tcg? You mean you dont have actual paper cards?". Everyone thought it was gonna go bellyup within a year and look where it is now. It was a risk to to bring it out even though alot of the responses werent promising to say the less but they did it anyways cause they knew they were on to something and it worked.

You spend your life not doing something because SOMETHING MAY GO WRONG, what do you end up doing? NOTHING, EVER. No company ever just starts off on day one as a multimillion dollar giant. They all had to take risk at some point or time. Sure some of those risk epic failed, thats called life. Nothing worthwhile comes risk free. Either Feerik is willing to take the risk for their games and company to become better or they are just going to sit on their backsides and do jack as long as the cash is coming in. That right there is the real sign of a game dev compared to a group that just wants to make some fast cash.

#3 Re : Suggestions » Great game being ruined by some horrible execution » 09-08-2011 04:42:29

MrLordi92 a écrit :

I'm just going to focus on your statement that trading hasn't broken MTGO (While I don't play the digital format, I've been playing the physical card game for the past 7-8 years.).  You're completely right, it hasn't BROKEN the game.  Trading cards in MTG(O) hasn't broken the game.  But, play-teams borrow cards through the trading feature on MTGO, creating what I like to call a Super-Player (Someone who has access to multiple card collections or a vast collection.)  While this doesn't break the game, it makes it easier for certain people to win, me being one of them since I borrow cards from time to time to fill out my standard deck for Friday Night Magic.

In a game like Eredan, play-teams can be a good way for a handful of players to pool their cards, make one good deck, give it to the best pilot, win some crystals, rinse repeat.  However, a trade feature in a game as small, in comparison to MTGO (Might as well use the game you compared to Eredan iTCG) , create more of a monopoly that there already is.  The only reason there isn't one in MTGO is because there are MILLIONS of users, while there are only.....   Maybe a few thousand people who play Eredan regularly?

We all pretty much know the ELO tournaments are won by virtually the same few people every week, so there, a monopoly.  If a trade feature was introduced, what's to stop them from pooling together, and buying (theoretically) every card on the marketplace?  Now they can charge whatever they want for whatever card they want.

A trade feature would be nice, if no one could abuse it.  Sadly, a few bad apples never fail to spoil the bunch.

First of all you ever wonder why theres only a few thousand people playing this game and millions playing MTGO? Gee, trading doesnt seem to be killing their online playerbase one bit.

Second, everything you brought up COULD happen or it could not to one extreme or another. In the end though we ALL would still have way more options to get cards then we do now. I dont need all the cards in the game but it would be nice if me and my buddies could swap cards that we never use.

Third. Sure the tourny trolls could group up and try to pool together to do what you said but then again if they could why couldnt everyone else? If  EVERYONE can trade and form groups like that, which they pretty much have offically in MTGO called clans, everyone would at least have more of a chance then we do now. And again, why pay 100k crys for a card when lets say one of your friends has it and would trade you for it. The only reason these yahoos can charge what they can now is the fact that the marketplace IS THE ONLY WAY to get cards without paying cash for the most part.

The more options we have to get cards the harder it will be to blow up the prices cause we will have other choices than we do now.

#4 Re : Suggestions » Great game being ruined by some horrible execution » 09-08-2011 03:07:02

Nurvus a écrit :

I agree with 1 and partially  with 2.

However, you (OP) show to be naive in some regards.

- Direct trading would be completely unbalanced due to how Multiple Accounts + Trophies + Crystals interact.

- Level isn't the problem. There is nearly NO correlation between Level and Deck effectiveness.

I've suggested Grade Rooms in the Suggestions forum.
Read it to find out my full opinion on every room type in the game.
---

You are right where this game is made for you to grow Exponentially.
The higher you are, the faster you rise, by dominating the market.
---

So...
- Yes, the game is heading the wrong direction in many aspects.
- No, it wouldn't be fixed with your suggestions.

Wow, I dont even know where to start but I am starting to realize why this game isnt that big.

1. First of things first, all thats needed to null and void your first issue would to make trophie cards and all cards gained from lvls untradable. Only cards that can be bought in packs can be traded. Second, I dont know about you but I've been playing MTGO since it started and allowing players to trade hasnt broken it yet. If anything thats what players should be able to do in a TRADING CARD GAME.

2. This one is just funny. Not sure if you were joking or not. Lets play a game. Lets say Dave and Mike get into a match. Dave just started not too long ago and is only lvl 7 while Mike has been playing for awhile and lvl 16. To make things really even lets say neither one has ever bought Fee'z for packs or decks. First things first, since hero cards require xp from playing games to lvl and thus become more powerful, Dave is lucky if his 3 heros are lvl 2 while mike has had plently of time to get his 3 heros maxed out. Yea, lvl doesnt matter at all, it just means Mike has had more time to lvl heros, thus making his deck better than Daves.

Second problem with your thoughts is crystals. Again neither Dave or Mike has used cash to buy cards, instead they have been grinding out games to get crystals to use on the market to get cards. Well, how do they get those crystals? By playing games. and since Mike has clearly played way more games than Dave, Mike has way more crystals. More crystals=more cards Mike can buy from the market to improve his deck, thus making it better. Third problem you have on you hands again with you're whole lvls doesnt=better decks response are lvl cards. Since there are cards in the shop that can only be bought once you reach a certain lvl again Mike has the advantage over Dave not only since he has access to cards that Dave cant because of his lvl but again because he has had more time to get crystals.

Overall you're response is just so weak it really surprises me how you came up with it at all. MTGO is THE BIGGEST TCG of our generation, if anyone knows how to run a trading card game its WotC. And since trading cards didnt break their game and cause total chaos, there is NO REASON why it should here. The only people that wouldnt want trading to be put in here is Feerik so they can cut off as many options as they can for players to get cards to force them to pay up as much as possible.

As for you're whole lvls doesnt effect how well a player can make their deck? Well, I've pretty much blown that out of the water with ease. I dont mean to come off harsh on you but like I said, its sad to see a game with such promise being ruined by poor management.

#5 Re : Suggestions » marketplace inflation » 08-08-2011 20:36:44

Aigle1705 a écrit :

the problem are elo, tournaments and raffles.

Here to much money goes in less hands, and every week the same hands.
a small group of maybe 20-40 players have millions of cristalls,
they buy on the market and forcing us to enormous prices.

So...
The market development is fault FEERIK.

Tournaments must be fair and affordable for all. Card lock. Card limitation.
The winning amount must be divided among many more users.

Another way to fix this would be to allow us players to trade cards with eachother. Yoy know, like in a REAL "T"rading "C"ard "G"ame? With more options to get cards the less these marketplace trolls will be able to jack up the prices cause us players will have other options to get cards then just paying thier stupid prices.

#6 Suggestions » Great game being ruined by some horrible execution » 08-08-2011 20:25:53

Trandel
Réponses : 23

Yea, been playing this for about a week now and while the game itself seems to have alot of promise theres just way too many mistakes in how its being run that are just plain stupid.

1. Yea, I've read the forums and we all now the maketplace blows and we all know theres just a "small handfull" of players that pretty much run this whole show but I dont even want to go there right now so I'll save that for a later time.

2. The way these so called tournaments are run. They are a freaking joke and we all know it. Theres no set up to them at all to make them even remotely fair or balanced. I just tried them for the first time today and I'm a lvl 9 that just got shoved into 3 games with players at least 7 lvls above me. And I dont even want to go into the kinds of "decks" they were using. Something tells me that these so called tournaments are "won" by the same few players all the time. Without some type of lvl set up to at the very least keep players matching up with someone around thier lvl theres no point to playing in them. I also have a feeling that the same few players that win these tournaments and the pots that go with them are also the ones jacking up the prices in the marketplace aswell which would explain how they have the crystals to put such a stranglehold on the prices in the market. Makes you think some doesnt it?

3. While setting up a better setup for the tournaments will help some, that will only help so much cause this whole game is made for those who have the cash to blow to win. More money you spend on decks and cards=win. You know it, I know it and so does Feeik. Thats why they dont have any real way for players to get cards or decks without spending cash for them, and the way they do have now is a joke. Feerik can blow all the smoke they want but we all know why Feerik has the setup they do, if a player wants any real chance of winning in tournaments they better open up thier wallets and spend some cash.

4. Last time I heard the "T" in TCG means trading, as in we can trade cards with eachother. Just so we're clear and mean trade cards for cards, not buy/sell but trade just incase someone from Feerik replies that this joke of a marketplace they have setup lets us "trade" cards. If we could trade that would solve so many of the problems with this game, players wouldnt be able to charge the insane prices that they do in the marketplace for one. But then again if Feerik did let us trade they wouldnt have such a stranglehold on our necks to blow cash on cards now would they?

5. This is the funniest part right here. What kind of so called online game rolled out to be played in north america and europe with little to no real support sites, forums or wiki dedicated for english speaking players? I mean really? In this day and age thats just a joke.

Anyways thats about it for me guys. Hopefully this post wont vanish and I wont get banned for speaking out about what we all are thinking. This is really a fun game, shame to see it go to waste just because the people running it dont know what they are doing or dont give a fig as long as they are racking in the cash.

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