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Well, at least we know one thing for sure - the clues are not clues at all... ^.^
it's all about luck
Ok I think I got one. No 6 talks about the color depending on the place you are in, I think it might be the different backdrops to fights? Myabe huh,
Yup, that's it.
The more muscular built of her body is totaly intentional ^.^
I imagine all members of the Pack extremely rough, savage and brutal creatures and that's why I gave her a little stronger body frame. Again - she's waving that large axe Bestial - there is no way to be frail and slender like other elfines... and probably that's the reason she doesn't strike second time - she is not quick enough but she is far more stronger ^.^
Aand I'm not sure if in this position her hips could be actually very visible.
Well... with all the waving of her huge sword and the even bigger Bestial she should be pretty strong ^.^
A quick coloured sketch of my favourite elfine(though I rarely play with her). Traditional purple-black... hm... clothing and traditional purple background. With some kind of bestial paw. Rar.
And a much bigger version of her in pastels. Har har.
1. Obviously - not an Ice elf but Elfine. Why? Because I like that race. Must be the sideburns.
2. Class - unknown-witchblade. If possible.
The concept is that she's kind of natural talent in magic, recruited by the Withchblades. Pretty good in the start of the game, awful in the end, since she must take something like 3-4 HP of some other witchblade. So - balance.
Too much spirit? Yes, against AoE spell during 1st roud.
Too much defense? Yep, against Narwhal and Weapon throw.
Orzine with 4 or 5 spirit, Djamena with 3 or 4 and Ahlem again with 4 or 5. Every time the healed amount was 1 point.
Not sure if someone already posted this but:
Spear of Light seems to not working properly - it always heals 1 point instead of printed spirit score, like the description says. Which is awful since it spoils basically the whole idea about this item.
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