Vous n'êtes pas identifié(e).
Eredan iTCG forums move. You can find them at this adress: http://forums.eredan.com/index.php.
Eredan GT forums stay here, the same for the old Eredan iTCG forums who pass in read only.
Les forums d'Eredan iTCG ont déménagés. Retrouvez-les à cette adresse : http://forums.eredan.com/index.php.
Les forums d'Eredan GT restent ici, ainsi que les anciens forums d'Eredan iTCG qui y seront toujours en lecture seule.
Pages : 1
EXOSKELETON
FORGE
SERVO MOTOR
SHADOW GOLEM
MATTER-MATTER=LIFE
EARTH-FIRE=IRON
EARTH-WATER=WOOD
FIRE-WATER=OIL
WOOD-FIRE=COAL
IRON-COAL=STEEL
STEEL-OIL=GEER WHEEL
IRON-WATER=JACK
JACK-STEEL=SHEET STEEL
LIFE-EARTH=MAGIC CLAY*
LIFE-WATER=*
LIFE-FIRE=LIVING FLAME*
LIFE-WOOD=ANIMATED PUPPET*
MAGIC CLAY- =LIVING SHADOW*
LIVING FLAME-FURNACE=SHADOW BALL*
COAL-FURNACE=*(assuming forge)
OIL-COAL=FURNACE*
any suggested hint's or tips
thinking the keperan
but any others
it might be nice to have special tournaments available that a player can set the terms for like banning x and y cards and or only allowing cards at z level or lower/higher etc. that would seem to me interesting and since the tournaments already send a cut to the house more tourneys even if noone is interested and it sits on the board for the time till start and fails for lack of interest could be interesting...
also it allows players to see what the game would be like if those annoying cards they hate weren't in it and realize why those cards are so important
won in 11 games 3 wins 1 loss and 7 disconnects(only one intentional that i could tell) with a discard deck. 3 times i timed out because it wouldn't let me discard to mental siphon 3 times my opponent either left or had similar problems on first round and once my opponent timed out right with less than 5 cards in hand to keep me from winning.
faceless, salem, and marlok the repentent
scott0299 a écrit :how bout the treasure chests any news on that fix?? or will my 20 + keys go to waste i've tried every suggestion posted here and on the bug list in english
please help
you have to log in at eredan.com
this works for me.
http://itcg.eredan.com/?aw=wiki
nope
how bout the treasure chests any news on that fix?? or will my 20 + keys go to waste i've tried every suggestion posted here and on the bug list in english
please help
it was fixed and i got to use them yay
scott0299 a écrit :still no help and btw ie9 sucks
do you have to have bought a pack to open chests??
LOL - Yeah, I rarely use IE. Only for work or sites that "require" it. Did you try Firefox?
BTW, how many keys do you have? And yes, you need keys to open chests. Really, there is one 0 key chest on each island, but after that chest you will need keys.... and lots of them. 48 I think.
yeap downloaded firefox still not working and had to reinstall adobe onto firefow with it
just hope it gets fixed before the event ends
17 keys atm
still no help and btw ie9 sucks
do you have to have bought a pack to open chests??
for the second trophy i got one with klemantine, nut, and ica rusty on the opponents team... i would guess ica rusty since he's new hoep that helps
i got another against ahlem, orzine, and apostle of destiny,
and one against three kotoba characters which i could not see who they were
however i still need to get the other 4 apparently to get the trophy even though it says acquire 3 points not 7
another watchmaker, marlock the repentent, and pilkim
rargnor redmark and meilahn
kararine sphynx jamena
as far as deckbuilding, you could always create a deck or three and put them in there... i label mine trash
since it doesn't need to be valid you don't even need to fill the deck or put characters and whatnot in it... as far as browsing your collection i got nothing other than sort by show cards not in deck but that eliminates the cards actually in the deck your using so...
i had the same problem for about an hour and a half untill the trophy bar unhid... now I'm not getting credit for my first days quest... will i still get credit for doing day one and day 2 tomorrow or will i be forever doomed to restart on day 1 every day and never get to day 5...
feels like groundhog's day all over again(curse you bill murray!!)
also move to bug section if needed thanks
and that's fixed or possibly i didn't see it clearly to begin with... if my fault sorry for the post... if you fixed it thank you...
on the update it says that it will happen eventually that is the most anyone has an idea other than the developers... waiting myself
a question for you rules lawyers...
if i put a "the forbidden book" on a level 3 chalice this kills chalice, but does it become "chalice strikes back" or "inferno"...
it seems to me that because "the forbidden book" states it dies and is replaced by "inferno" it should be "inferno" because it's all one step and not broken by a period.
however I haven't and don't read the french well and so it might be different in the original...
also is there a section where this post should go ? faq/or discussion about eredan... neither seem right but im not sure
yeah i started making it on the cardbuilder and since i ddin't have a picture i figured i'd try to fill the card with text... i got about half full and got lazy when the quote came around.
yeah i went a little nuts on the orders and technically if you look at it it's got an order bonus every turn because anything over turn 10 resets to one and new turn orders
and as far as the stats i based them on kriss and faceless but yeah i hadn't thought about the playability of the card when making the stats just took the higher of the two since it was supposed to be a fusion of the two at level 4
dual caste for zil. pack/circus
turn order reset since there has been turn order manipulation cards added
and bizarre unexpected character combination ie. dark and shadow was the other way i was thinking but they don't match up level wise at 4 and 5 but they seem to fit together better thematically
the dog faced man - zil, beast, warrior - priest - marauder - pack - circus level 4, spirit 1, attack 6-10, defense 3, life 14,
attack +1 against warriors if bloodsword is in play and alive
order 1,2,3 - may play shadow spell cards
order 4,5,6 - gains chain if you play bestial
order 7,8,9 - gains +1 attack for each other character with the pack or circus caste in play on both sides
order >10 - the turn counter is set to 1
quote "when kriss and faceless met they found deeper meaning to the phrase 'music hath charms to soothe the savage beast'"
presumably you could make a merc deck with merc specific cards and use that but i don't know for certain...
also suspicion of treason nearly the same card but it happens this turn what's the point of that?? it doesn't cause the cards already attached to fall off and it doesn't seem to help my mercenary trophy, and it doesn't seem to block the opponent from playing guild specific cards
i run both although with the new cards added in i'm trying to figure out what to get rid of so i'm starting to run across the same question
actually i regularly get 5 chainable, clone, clone, clone, cloned card
with the help of an ideal opponent discard you can get more switching a clone out for a mimicry (which is in the 1st evolution so you can't have it and clones) and mimic their 3 mimicrys which gets you up to 8...
aditionally cards like magic poison show up on your card line so you can get up to 10 in theory if they play 2
Pages : 1