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So this is my theoretical build of Kotoba Warriors with a few thoughts explaining my choices.
Characters: Gakyusha the Imperial Lord, Iro the Duelist, and Asajiro
Asa and Gaky are two of the best characters in the Kotoba lineup from pure stat number lineup. Iro happens to benefit a lot from the two of 'm as well as chain swords which is clearly ideal.
3 Wakizashi
3 The Emperor's Speech
This is the weapon suite I'm going to use. It would be somewhat nice if there was a spear that was nearly as good for Asajiro to use, but he'll have to be happy with The emperors speech's chain and Keep your gurad up.
3 Randori
2 Keep your guard up
3 Obesity
I like Randori over I hate mystics because it always chains and helps mitigate those Rain of Death spells better.
I feel like Randori isn't quite enough chaining, and the next best (probably better than Randori actually) is Keep your guard up. It chains almost half the deck and heals for two after damage is dealt. Making it one of the very few good heals.
3 Blast off
2 Firos
1 Kensensei
Plus damage is good.
Any comments or constructive criticism would be welcome.
Edit: -1 KYGU -1 Anathematize, -1 Firos, +3 Obesity
I think the warrior build is superior.
3 Tsume
3 Wakizashi
Obvious and should be in every serious crow build.
3 Blast off
An excellent warrior action, though Firos may also be viable.
3 Randori
3 Bleeding
for chaining though Disgreement is aother good option
3 Tadaa! You're a bunny!
To make Zil die and since you're hitting spirit its just as drawback free as it is for Noz
1 Kensensei
You aren't smashing with it as hard as Iro can, but that dosn't make it bad.
1 Anathamize
To not loose to Items Have a Soul. This slot should probably change with the meta IE if courtiers are up bring some sunburn etc.
Honestly I wish that you could build either all warriors or all marauder crows the improved constancy would be nice.
I'm working my way up to a reasonable kotoba warrior deck and I'm having trouble nailing down how many cards with chain to include. This isn't helped by the fact that some cards chain conditionally. Easy inclusions are things like Randori that provide a clear value. Harder are cards like I hate mystics that are conditionally chaining and weapons which are often chaining.
So what ratios do you guys use/recommend?
Mages have it easy.
Seems overpowered.
Courtiers are lame.
Can i change my suggestion that the wiki be kept up to date then?
It would be awesome if the +1 bonus to attack and spirit was visible as a buff like the marauder bonus vs specific classes.
If I fuse two cards and one is tradeable (ie bought on market or pack) and the other is not (ie from a starter) is the resulting card tradeable?
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