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#1 Re : The Clans » English Clan [MoM] Recruiting » 08-11-2012 21:16:25

could i join please i play daily but ive got school in the morning so around 4 and 11 is my window,im lvl 15 but i consider myself pretty good

#2 Re : Bugs » Known Card Bugs and Game Bugs + Updates » 15-08-2012 16:50:00

i dont know if anyone else is getting this,but when in game i play haresian force i cannot remove some cards which are highlighted for example when playing the opponent used evil eye and it attached to my card but just after that haresian force activated it showed that i could discard it but when i clicked on it nothing happened?

#3 Re : Card Ideas/ Fan Art » New Guild Idea - The Monzón » 23-07-2012 00:33:45

ght heres some cards

monster wave
Leviathan
attack +1 and defense+1
2 tide counter:all the weapons attached to the opposing character are discarded
chain.
flavor text:is it a bird,is it a plane,NO ITS A GIANT WAVE,RUUUUUUN

emperors order
Leviathan
your character gains his order bonus and any item played as a chain of this is activated immediately
chain item.

empresses favor
leviathan
your character gains his order bonus and gains chain
duration:2 fights

davie jones locker
leviathan
the opposing character cant chain and this character gains chain
duration:2 fights
2 tide counter:permanent
chain.

looking into the . . .
leviathan
defence +x where x equals the difference between the opposing characters health and your characters health
chain'eye of the beast'

eye of the beast
leviathan
health +x where x equals your defence

Whirlpool
type:spell water
the opposing character takes 5+x magic damage
where x equals your characters spirit

salty water
type:spell water
the opposing character has spirit-2 and defence-1
chain.

items in a bottle
leviathan
the next weapon playable by your character is played
tide counter:the next armour playable by your character is played

shark hammer
type weapon two handed
attack+4.activates after the fight.
water guemilite:chain
sea lord:activates immediately
permanent

Turtle shell
type:armor shield
defence+2
the next water spell playable by your character is played
remolo:defence+1
permanent

crab armor
type:armor
attack+1
defence+3 permanent.

eel whip
type:one handed weapon whip
levels:2(becomes electric eel whip<---attack+3)
attack +2
dual wield'saw fish sword'.permanent

sea pearl
type:item jewel
your remolos gain spirit+2
your leviathans gain defence+1
your water guemilites gain attack+2
your berserkers gain there rage
permanent

returning wave
1 item at random in your discard pile is returned to your deck
2 tide counters:all your items in the discard pile are returned to your deck
chain.

thats all ill do for know got any more ideas or improvements too cards just post. cya

#4 Re : Card Ideas/ Fan Art » New Guild Idea - The Monzón » 22-07-2012 11:53:24

since youve already done two leviathan ill just add one more

Wavorus
race:water guemilite-remolo
gender:unknown
guild:Monzon
class:mage/warrior
level:3
spirit:2
attack:7/7
defence:2
tide slots:2
HP:12
rarity:uncommon
caste:leviathan
rage:health max +4,spirit+1 and defence +1
cannot obtain rage unless one of these characters is alive 'Empress Mana' or 'Emperor Diluvio'
turns 4,5,6,7,8,9:heals the amount of remolo alive

sorry ave to go next time ill try think of some cards

#5 Re : Card Ideas/ Fan Art » New Guild Idea - The Monzón » 21-07-2012 00:09:45

remolo tribe-
by just a guess im gunna say there some sort of sea mage type things,cause i cant find them

Finnen(level 3)
gender:male
race:remolo
guild: the monzon
class:mage
levels:3
spirit:6
attack:6/6
defence:2
HP:13
Rarity:rare
at the start of each fight this character gains a tide counter.
this character has -1 spirit and +1 attack for every tide counter he has.
all remolo's gain defence+1 for each tide counter
turns 1,2,3:gains a tide counter

Mantari
Gender:female
race:remolo
Guild:the monzon
class: mage-berserker
levels:4
spirit:3
attack:5/6
defence:2
HP:17
Rarity:uncommon
rage:fire spell immunity,attack +1(turns into a manta ray)
defence +1 for each item attached to the opposing character
turns 4,5,6:defence +1

Carapar
gender:female
Race:remolo
Guild: the monzon
class:mage
levels:3
spirit:3
attack:4/5
defence:0
HP:19
rarity:uncommon
defence +1 for each remolo alive
turns 7,8,9:defence +1

and know for some more cards

emerges from the chasm
type:action
Race:Remolo
guid:monzon
turns 1,2,3:attack+2,defence+2 and spirit+2
turns4,5,6:attack+1,defence+1 and spirit+1
turns 7+: attack+1 and defence+1
chain
SAM-0172
dont know if that image worked but thats emerges from the chasm,got bored so drew it for people to get an idea on of what it should look like

Pounding waves
type:spell water
race:remolo
guild:monzon
attaches to opposing character.
deals magic damage to this character equal to the amount of tide counters in play
permanent

dragging waves
type:spell water
race:remolo
guild:monzon
your character has defence + the amount of tide counters your character has
chain.

flooding
type:spell water
guild:monzon
all the opposing characters have attack-1 and defence-1
duration:3 turns

concealed hole
type:action
guild: monzon
the opposing character has attack-3 if his defence is higher than 2
chain
flavor text:-hey watch out theres a hole there
-what hole . . .  aghhhhhhhh plplplpl
-i warned ya

undersea treasure
type: item other
guild:monzon
choose one of your characters'that character heals 2 health points and has defence+1 until the end of the game
chain
flavor text:-hey whats that you got there
-what?!?! i havent got anything

seashell necklace
typ:item other
race:remolo
spirit+2 and heals 1 health point at the start of each fight
permanent.
chain.

thats all i got for know im gunna try to get to sleep

#6 Bugs » disconnections » 20-07-2012 20:01:32

Conor_Prince
Réponses : 1

i know this has been mentioned before but im really suffering from
it say ill be playing in a tournament and then ill disconnect 3 or 4 times putting my elo down,also this is a problem because i play adventure mode alot especially the last ones for the free card of course but 23 energy points is alot and i lose it so easily too disconnections or some other problems to do with plug in problems or unresponsive connection,isnt there you can do at feerik, say if you disconnect when in adventure mode you get the energy points back cause i know you know when weve disconnected cause a window pops up maby make some sort of code for when the disconnection box comes up and it senses that your in adventure mode and gives you the points back,it probably doesn't work like that but plz do something

#7 Re : Card Ideas/ Fan Art » New Guild Idea - The Monzón » 20-07-2012 19:48:28

also the hydrus character in rage turns into a sea hydra, i also have a few other cards to think about

Rise from the deep
type:action
Caste:Sea lords
Race:water guemilite
attack +1
1 tide counter:instead of attack+1,attack +2
2 tide counter:instead of attack +1,attack +3
3 tide counter:instead of attack +1,attack +3 and defence +2

Skipping stones
type Action
the opposing characters have attack-2
1 tide counter:the opposing characters also have defence-2
duration:2 turns
chain

Sirens calling
type:Action
caste:Sea lords
Race:water guemilite
the opposing character have defense = 1
if the opposing character is a pirate defense = 0
chain.

Mermaids Seducement
type:Action
Race:water guemilite
your character heals 2 health points and spirit+1
chain

Release. . .
Type:action
Caste:Sea lords
attack +2 and gain 1 tide counter
chain'THE KRAKEN'

The Kraken
type:action
Caste:Sea lords
all attack bonuses and penalties are doubled
tide counter:penalties are ignored

saw fish sword
type:item weapon one handed sword
activates at the end of the fight.
attack +2/3
dual wield. Permanent.

Narwhal tusk
type:item weapon two handed spear
activates at the end of the fight.
turns 1,2,3:activates immediately
attack +3
3 tide counter:this card becomes a one handed,dual wield weapon
permanent

Sea mine
type:item other
caste:sea lord
attaches to the opposing character
at the start of there next fight they suffer 4 direct damage,and then this cards discarded
permanent.

its seems quite over powered but im going for a sort of beat down deck

#8 Re : Card Ideas/ Fan Art » New Guild Idea - The Monzón » 20-07-2012 16:35:13

an idea for some castes would be say Sea Lords, the caste could contain water guemilite's or beasts,My Character ideas                                                           

Leviata(at Level 3)
gender:Male
Race:water guemilite
Guild: Monzon
Class: berserker
levels:3
spirit:2
attack:6/9
defense:2
HP:16
Rarity: uncommon
Rage: At the start of every fight your characters gain a tide counter(in this form he becomes obviuosly a leviathan)
gains a sea counter for each Sea Lord alive
turns 1,4,7:attack +1

Crucken(at level 3)
Gender:Female
Race:water guemilite
Guild:Monzon
Class:berserker
levels:3
spirit:3
attack: 7/8
defense: 1
HP:16
Rarity:common
Rage:the amount of tide counters your characters can hold is upgraded by 2(rage form is a kraken)
gains defense +1 fo each tide counter
turns 2,5,8:defense +1

Hydrus(at level 3)
gender:male
race:water guemilite
guild: Monzon
Class Berserker
levels:3
spirit:1
attack:8/8
defense: 4
HP:17
Rarity:Rare
Rage:your characters gain attack +1 and defense +1 as long as this card is still alive
gains chain if he has a tide counter attached to him
turns 3,6,9:gains a tide counter

i hope you liked these ideas smile

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