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Oh god... Circus decks discard enough as it is.
If they would have stuff like this there would be no point of playing anything else ever again.
With 2 "Pete and re-pete"s in graveyard and pllaying one would mean that 3 cards from your deck would be played randomly. +1 if there would be one other card in graveyard. So total would be 3 other cards +3 Pete's.
Other than that wthese cards would be fun as hell to play! )
(those Pete's would get abused by Circus decks tho T_T)
Something bit more neutral:
Self-Sacrifice
Action
Common
Choose one of your characters. He takes 3 points of dircet damage. Then choose a card from your hand. This card will return to your deck. Drawn 2 extra cards on your next turn.
More Nehantic Corruptions...
Deal with Dimizar
Spell Nehantic Corruption
Rare
Level: 1
Class: Mage
Can be attached to any living character.
Attack +5/+1, Defence = 0. At the end of each fight Attack -2 and Defence +1.
Made some adjustments:
Name: Marlok, the Abandoned
Race: Demon
Class: Mage - Warrior
Guild: Nehant
Level: 4
Spirit: 3
Attack: 0/1
Defense: 3
Health: 15
Rarity: Legendary/Rare
At start of the game a Cerebral crook from your deck is played and attached to "Marlok the Abandoned.
Whenever "Marlok, the Abandoned" fights he gains attack equal to combined attack of your other living characters divided by 3 (rounded up).
If all your other characters are dead and opposing characters have 5 or more corruptions attached to themselfs these corruptions are discarded and "Marlok the Abandoned" has attack +9/10 untill end of the game.
Cannot chain Corruptions.
Even turns: Can chain Corruptions.
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Thanks for the feedback
And now some other idea(s).
Name: Inferno's Will
Spell Nehantic Corruption
Level: -
Guild: Nehantic
Class: Mage
Rarity: Legandary
Unique
This card attaches to opposing character.
Spirit, Defense and Attack -2. At the start of the fight opposing character gains Spirit, Attack and Defense +1 until end of the game.
Permanent.
Name: Marlok, the Abandoned
Race: Demon
Class: Mage
Guild: Nehant
Level: 4
Spirit: 3
Attack: 0/1
Defense: 3
Health: 15
Rarity: Legendary/Rare
At start of the game a Cerebral crook from your deck is played and attached to "Marlok the Abandoned.
Whenever "Marlok, the Abandoned" fights he gains attack equal to combined attack of your other living characters divided by 3 (rounded up).
If all your other characters are dead and opposing characters have total of 5 or more corruptions attached to themselfs all the corruptions are discarded and "Marlok the Abandoned" has attack +9/10 untill end of the game.
Cannot chain.
Odd turns: Cannot play corruptions.
Even turns: Can play corruptions.
Okay so this is first card I ever have come up with... ^^'' Too OP or not, share opinions and ideas. I'm also working on art to all 4 upgrades and will be posting them once I'm done.
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